A suggestion for Hunting: Hunting parties have become insane! To make The Hunt more interesting and make the zone lag less, change the way marks are found and fought. My idea is that you make The Hunts mark an instance. Let us use Naul for example. Have Naul appear in a random location in the zone. If every member in the party is in the same zone, when one is within aggro range and targets Naul, a notification window will appear asking if the team wishes to enter the fight (similar to entering Coil), and the party will enter once everyone has confirmed. Each mark can have a limited amount of parties that can enter the fight (such as 4 per B mob, 6 per A, 8 per S). The place holder for The Hunt Mark instance will disappear after the set number of parties have entered or a set amount of time has passed. Once you have fought and killed that mark, you can not do so again until the day resets (as in when the daily quests reset).