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Thread: I HATE MELDING

  1. #21
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Kos_Mos View Post
    Thats called the law of large numbers, the larger you sample size the more accurate the percentage becomes. If you synth 100 ingots with a 1% hq rate and get 0 hqs its back luck. If you make 10k brass ingots though you should get around 100 of them.
    Haha... sorry though. Even if it says 5% chances, which should mean you get one out of 20 tries, it still could mess you up beyond said chances. As what @scarebearz just posted, his/her failure are way below 11% and more like 2% roughly. Whenever you trigger another chance (or bet), it won't go up like 2/20 -> 3/20 -> and so on, it will always be 1/20 chances.

    I understand about your large samples theory, since I made my thesis about data mining for those. It needs to be repeated for same quantity though. And still... in the end, it just doesn't matter for individual. Good if you get result on said chances or better, but be prepared when it goes worse than you think.
    (0)

  2. #22
    Player
    Sassi666's Avatar
    Join Date
    Jun 2014
    Posts
    96
    Character
    Julie Noted
    World
    Tonberry
    Main Class
    Archer Lv 50
    12 times in a row so far on 35% chance and still haven't done it as I ran out of gil to buy any more materia.
    (0)

  3. #23
    Player
    TomTom1968's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    1,348
    Character
    Tomba Labomba
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    During my Holidays, I spent two days with spirit bonding and in the end, I had about 160 Materia II-IV to insert. 45% chance, 19% chance, 11% chance, 7% chance. From the 160 I used, was able to insert FIVE Materia to improve my DOH. The rest, worth several millions of GIL, were destroyed. Plus the mats (and shards) I had to gather to craft the 160 items in HQ. The chances for overmelding are a joke especially when you need to heavily overmeld in order to craft 3 star recpipes.
    (0)

  4. #24
    Player
    BobbinT's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    1,523
    Character
    Bobbin Threadbare
    World
    Masamune
    Main Class
    Thaumaturge Lv 90
    Dunno about that. What we have now are IMO a huge relieve compared to the horror of previous version. Imagine back then after doing dozens of skirmish battles and finally gotten your own giantsgall weapon, then... for only 2nd meld, it shatters, and literally all of it, including the weapon. Now you must farm skirmish again to get it, and do the whole process again.

    Or that pre-relic weapon like Astrolabe/Samga/etc which need to have it double melded to proceed to the next quest steps. Not only one of main material came from Hamlet, it only came from specific Hamlet region. And to make it worse, that Hamlet region need to gain at least silver rank to make the materials available for sale (bronze or lower will omit them from sale list), or gold to have 50% discount. Ppl used to hoard these and sell to market for crazy prices, and even so... the demand still quite high, making it could be unavailable for some time. And the cycle between Hamlet region are 1 or 1.5 day real time. And after all the struggle, you still have to make the weapon into HQ version which is what relic quest required. Then at the very last, you try your chance double melding them. It was quite emotional when the double meld fails, forcing ppl to start over again. Or worse, you could quit this maddening quest at all. XD

    And the spiritbonding itself? I recall back then it was like twice the effort you need than we have on current version.

    If you see someone strolling around with their pentameld, they could be considered a very special player. And I don't mean that lower tier crap either.

    Now, in this version, you don't break your gear/weapon when your overmelding failed. And players have been given steady income in form of roulletes/challenge log/etc. Oh... and the relic quest? Now all pre-relic weps are double meld-free. I know majority didn't play 1.0, but for some of us who experience those horrors, this came as huuuuge relief. I break hundreds of materia and it doesn't really felt that hurt. lol

    But then again, I do feel your pain if I think of ARR as my 1st MMO. ^^
    (0)

  5. #25
    Player
    Giantbane's Avatar
    Join Date
    Aug 2013
    Posts
    1,534
    Character
    Adol Giantbane
    World
    Ultros
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by BobbinT View Post
    Dunno about that. What we have now are IMO a huge relieve compared to the horror of previous version. Imagine back then after doing dozens of skirmish battles and finally gotten your own giantsgall weapon, then... for only 2nd meld, it shatters, and literally all of it, including the weapon. Now you must farm skirmish again to get it, and do the whole process again.

    Or that pre-relic weapon like Astrolabe/Samga/etc which need to have it double melded to proceed to the next quest steps. Not only one of main material came from Hamlet, it only came from specific Hamlet region. And to make it worse, that Hamlet region need to gain at least silver rank to make the materials available for sale (bronze or lower will omit them from sale list), or gold to have 50% discount. Ppl used to hoard these and sell to market for crazy prices, and even so... the demand still quite high, making it could be unavailable for some time. And the cycle between Hamlet region are 1 or 1.5 day real time. And after all the struggle, you still have to make the weapon into HQ version which is what relic quest required. Then at the very last, you try your chance double melding them. It was quite emotional when the double meld fails, forcing ppl to start over again. Or worse, you could quit this maddening quest at all. XD

    And the spiritbonding itself? I recall back then it was like twice the effort you need than we have on current version.

    If you see someone strolling around with their pentameld, they could be considered a very special player. And I don't mean that lower tier crap either.

    Now, in this version, you don't break your gear/weapon when your overmelding failed. And players have been given steady income in form of roulletes/challenge log/etc. Oh... and the relic quest? Now all pre-relic weps are double meld-free. I know majority didn't play 1.0, but for some of us who experience those horrors, this came as huuuuge relief. I break hundreds of materia and it doesn't really felt that hurt. lol

    But then again, I do feel your pain if I think of ARR as my 1st MMO. ^^
    http://en.wikipedia.org/wiki/Stockholm_syndrome
    (1)

  6. #26
    Player
    giantslayer's Avatar
    Join Date
    Jun 2014
    Posts
    470
    Character
    Colette Pascal
    World
    Brynhildr
    Main Class
    Arcanist Lv 70
    Since I posted my poor luck previously, I feel I should inform everyone that the universe has balanced itself out: last night I got my 11% meld and the following 7% meld in about 6 total tries for both. I also had reasonable luck on my other melds I did last night.
    (0)

  7. #27
    Player
    Sassi666's Avatar
    Join Date
    Jun 2014
    Posts
    96
    Character
    Julie Noted
    World
    Tonberry
    Main Class
    Archer Lv 50
    still going on my 35% one, did two more after making a bit of gil and both failed o_O 35% is 1 in 3 chance RNG must really really hate me.
    (0)

  8. #28
    Player
    Darksword's Avatar
    Join Date
    Oct 2013
    Posts
    99
    Character
    Athena Darkfairy
    World
    Siren
    Main Class
    Arcanist Lv 60
    I failed to harvest Spruce Logs once, at a 97% success rate, FOUR SWINGS IN A ROW. First one connected, then 4 thuds back to back.

    XIVs RNG is crap. I like crafting, but that just sucks.
    (0)
    From the fields of Planet Ragol and Vanadiel, conquering one new world at a time. Family transcending borders 2000-2014 and on - The Deneb 4 Crew / Knights of Deneb forever!

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