

No, it's because JP players play it the way it was intended to be played.Because we aren't beaten into submission and actually express our thoughts when something is so broken it excludes others arbitrarily and for no good reason?
If JP side truly thinks that hunts are perfect as they are, then that explains why SE doesn't care. They will never change something just because NA\EU thinks it's a problem.




Which is to fight the B's or A's as your Full Party without calling out the mobs existence for the zerg, correct? I'm honestly thinking of just announcing an A mob has spawned (if I find it first), but "accidentally" forget to add the location. I'll most likely get hated for it, but meh. If that's how it's intended, then no one should complain. I will report people resetting the mob, though :P
Still think having them require a pop item would be better.


You don't even need a party for a B. The only change they made was give them more HP, they're very easily soloable, just takes a bit longer than before.Which is to fight the B's or A's as your Full Party without calling out the mobs existence for the zerg, correct? I'm honestly thinking of just announcing an A mob has spawned (if I find it first), but "accidentally" forget to add the location. I'll most likely get hated for it, but meh. If that's how it's intended, then no one should complain. I will report people resetting the mob, though :P
Still think having them require a pop item would be better.
And the thing about pop items, is it turns it from open world content to something that's not. And the problem with true open world content, is if the rewards are too good, you will run into the issue we have now.




Oh, you know what I mean~ I found it, my kill and all that jazz~You don't even need a party for a B. The only change they made was give them more HP, they're very easily soloable, just takes a bit longer than before.
And the thing about pop items, is it turns it from open world content to something that's not. And the problem with true open world content, is if the rewards are too good, you will run into the issue we have now.
Well I'm mostly focusing on that if the mobs were pop item required, then the marks can be as difficult as dungeon/raid bosses and innocent bystanders won't have to worry about the potential one hit KO skills. As for the rewards, Oils, Sands and UAT's will no longer be able to be bought and instead become a potential loot item upon the mobs death (rare drop from B's and A's. High drop from S's though, since getting their pop item could be tricky).


We need to keep the call outs to your immediate FC/friends. Stop saying it in 100+ member LS', stop putting it into /sh. For the first week or two, it's one thing, when everyone is trying to learn how they work. We know how they work now. If you see it, it's yours to claim. If someone running by happens to see, they join in. That's it. The NA community is making it so much harder than it needs to be.
EDIT: Frankly, this is what most "Hunt LS'" have started to do anyway. They have smaller numbers, and don't shout.
Last edited by Clavaat; 07-29-2014 at 11:15 PM.
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