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  1. #11
    Player
    ispano's Avatar
    Join Date
    Oct 2011
    Posts
    2,753
    Character
    Melfina Amastacia
    World
    Excalibur
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Brine_Gildchaff View Post
    I agree that nobody should be forced to wait to pull a mob. I simply consider it common courtesy, and those who are not willing to extend it to be rude and selfish. Pulling a mob when it's just you and maybe your group when there are several people shouting that they are on the way and desperately trying to assemble a party while running across the map is simply saying "no, it's MY mark and only MY party will get the credit for it because it's all MINE."
    But that's the thing, that's how it was INTENDED to be done. You find it, you kill it. That's the entire friggen point of it. Being able to near limitlessly get Sands/Oils and to a degree Myth, has caused people to become obsessed with the system. So much that they make up rules and reasoning that go against what the system was meant to be and then try to enforce those as law.

    Like someone said earlier, do you know why we have locked content in the first place? For open world such as this, you're seeing one of the very reasons it gets locked. People can't control themselves or make sane decisions.

    Quote Originally Posted by Brine_Gildchaff View Post
    If that is how it was intended to be done, why aren't monsters locked to the people who pull them? Nobody, least of all Yoshida, intended the Hunt system to be XI's notorious monsters all over again.
    Why does that even matter? You assume they intended for the zerg, while forgetting that not everyone thinks of everything right away. Doesn't mean they intended for it to happen. Having claimed mobs is even worse. The problem we have isn't the system itself, but the rewards. It will still be a boring zergfest until those are brought in line.
    (4)
    Last edited by ispano; 07-28-2014 at 05:54 PM.