Results 1 to 10 of 222

Hybrid View

  1. #1
    Player
    Ryel's Avatar
    Join Date
    Sep 2011
    Posts
    610
    Character
    Ryel Altaria
    World
    Excalibur
    Main Class
    Samurai Lv 80
    Quote Originally Posted by saeedaisspecial View Post
    It should be noted to anyone not on Excalibur, we have a teamspeak where everyone co-ordinates, gathers together, and decides a time to pull so everyone can get maximum credit. Anyone can join, there's really no restriction barring your party leader having a mic.
    It has become the accepted way of how Excalibur does hunts, allowing the majority to get full credit by waiting and pulling in unison.
    Pulling as a small group just meant they'd screwed over a lot of people from getting credit, which imo is kind of selfish. Clearly the tank was trying to reset so more of the group to get credit. I don't think there's anything wrong with that.
    Simple, it goes against the intended design of Hunts.

    While on one hand it's awesome that the entire server is able to attempt to get together and coordinate their efforts to ensure maximum credit is shared amongst the many, it really isn't intended for the entire server to rush to and get a hit in on a mob that can be soloed or low manned to begin with (Rank A and B mobs). Don't get me wrong, it's an amazing effort put forth by the community and a large step in player organization to get this done, but lets not pretend its being done out of pure altruism.

    In fact it's a much more selfish approach to feel the community claims some form of collective ownership over credit for hunt mobs when a small party of players are now basically robbed of the experience of what were designed to be and could have been fleshed out as an opportunity for some sort of challenging open world content, something this game is desperately lacking (and the request that led to hunts to begin with).

    The current Excalibur system works for Hunts to a degree, but based on the description and the info given to us as to what the intended design for Hunts was it's very, very far from the mark from what they were promoted to be and systems like this are more detrimental to this sort of content being added in the long run. I've been to plenty of the Hunts myself as it becomes as server lag-fest of hundreds of names and effects going off on a mob that is constantly popping in and out of existence.

    There is no functional game play experience when it comes to Hunts now, they have simply boiled down to: Wait for shout / TS call -> Run to X spot -> Pull at X time -> Flash the mark Piñata -> Receive Marks -> Repeat.

    While effective in farming marks this sort of thing gets very old very quickly IMO.

    On an added note lets not act like things are happy go lucky community effort on Excalibur either, I've still seen the /shout-box blow up with rage over early pulls, resets, etc on pretty much every S Rank pop.
    (41)
    Last edited by Ryel; 07-28-2014 at 11:22 PM.

  2. #2
    Player
    Hiruke's Avatar
    Join Date
    Aug 2011
    Posts
    569
    Character
    Aislin Delhir
    World
    Leviathan
    Main Class
    Arcanist Lv 73
    Quote Originally Posted by Ryel View Post
    There is no functional game play experience when it comes to Hunts now, they have simply boiled down to: Wait for shout / TS call -> Run to X spot -> Pull at X time -> Flash the mark Piñata -> Receive Marks -> Repeat.
    Hey! The group also looks for the marks (they don't just wait in town! actively searching!), and some folks also theorize and try to predict them based on collated information from each kill. So, there's that!

    Quote Originally Posted by Ryel View Post
    On and added note lets not act like things are happy go lucky community effort on Excalibur either, I've still seen the /shout-box blow up with rage over early pulls, resets, etc on pretty much every S Rank pop.
    This is always going to happen, because while the hunt group is very large, it's not all inclusive. There are going to be a large number of folks who just show up randomly because there was a shout and have to interest in actively pursuing marks - so things will get "fun" in shout with many disparate groups and solos coming together on an S rank that will in no way survive nearly as long as Odin/Behemoth (which is what these folks outside the hunt group are used to - so of course they'll be mad if it's pulled before they get there).

    Quote Originally Posted by AmyNeudaiz View Post
    Our server Excalibur has a large group of entitles who think all of the hunt mobs are theirs. I had to quit doing hunts all together because of this group's vitriolic negativity towards anyone who even accidentally pulls.
    It's always possible that folks who are running with the hunt group themselves get angry in shout (bad form, to be sure), but from what I've observed of the leaders they seem to recognize that if someone else pulls the monster, that's just how it is. They only get upset if folks in the hunt group itself pull early, etc. They try to make it to every mark, but that doesn't mean they feel they are entitled to every mark. They search/compete to get to it, and they also openly invite everyone who wants to join to join.

    As a group, they are much friendlier than suggested in this thread, to be sure.

    Quote Originally Posted by AzakaTonnerre View Post
    If you think they intended for a group to shout and wait for 100 people from the zone to come kill a rank B mob, or even A, when they created hunts you really need to re-evaluate your thought process.

    What is fair is that the party that found it fights it and kills it. Not that they shout and wait for the mob and risk not getting any credit (or partial credit). If others come they do. That was how it was explained before it was released and that was the intention of system in the first place before everyone decided to over-camp the hell out of it because it's rewards render almost everything else useless. If people want to call it out, great, I hope they do and in general when I do hunt parties we do call it out. But given what happens, I do not blame them for fighting it when they discover it, and find nothing unfair about it.
    I agree 100%. That said, the fact that they didn't realize this is what would happen is kind of deplorable. I'm not sure how this kind of miscalculation is even possible, on the part of the dev team. Did they really think this content wouldn't be desired, and people would just kind of happen upon it randomly instead of focusing it down like they have been? Hahaha.
    (1)