Quote Originally Posted by Barboron View Post
That doesn't make it fair just because others want it. Okay, so I want some of your gil, give me some and that's fair. Infact, give some to everyone on the server and that might be fair. No, it's not. Gil is earned from drops in dungeons, gathering, crafting, raids, monster killing, etc. and hunts are no different. They just have a fancy name and different currency so it's not fair for other people to expect the reward for something someone else has done.

It's fair gain for whomever takes, kills, or contributes to the mob or holds the aggro. If someone doesn't want to wait, so be it. But it's not fair to have to give up your reward just because someone else wants it.
Finite resource vs something everyone can get credit for.
Terrible analogy.
Quote Originally Posted by ispano View Post
Because there's still a limit on how many people/groups can get full credit. And why are you more important? You got there and pulled it first. That's why you are more important.
No there isn't, it's purely enmity based.
That's why so many groups run lots of healers/tanks to generate as much enmity as possible in a short time.
There is not limit to how many people or groups can obtain full credit.