If they intended it to be finders keepers they would of put a claim system in the game. QED.


If they intended it to be finders keepers they would of put a claim system in the game. QED.
Marks shouldn't even be able to be reset honestly. If you didn't get there in time, tough shit, plenty of other Bs and As. There comes a point where you can't wait for everyone because contrary to what people want to believe, you can't get credit on a mob that won't even load on your screen due to the ridiculous amount of people showing up. The Horde imposing it's rules on the people that aren't part of the group is just wrong, plain and simple.
They should just put a barrier in place that would prevent a reset when you engage the mob.
Not when the Romans are clearly idiots.When in Rome, do as the Romans do.
Waiting for more than a couple of parties before engaging a B is foolish IMHO. You risk screwing your group our of full credit by doing so, what sane leader is going to do that to their group?
Resetting is a terrible habit that just wastes people's time. Get enough people, kill it, end of story. Don't cry over 5 seals.
No, my thought process (especially with a B) is to kill the damn thing before hundreds of people rock up and potentially bone me out of credit. Why is someone teleporting in from halfway around Eorzea entitled to credit from the hunt I found? They aren't, it's a rule that's been made up by hunt shells. Thankfully the hunt shells on Tonberry aren't quite this entitled, but there are quite a few individuals who seem to share this warped view of the world.If your thought process is "I know there's probably a lot of people that are on the way to this, but screw them I want this for myself" Then yes, I see nothing wrong with selfish behaviour being punished.



It would fix nothing, the horde would still zerg to get the logs from A and S and get loads of mythology tomes
We need LESS content under stupid lockouts.
Please go back to SR your instanced content and leave Hunts to people who enjoy open world and server-wide content.
Do you actually have any ideas though why there is a lockout in the first place or do you just hate it because you can't rush everything like the hunt ?
So they can halt our progresses.
Too bad it makes content feel like a job and makes you unable to play with your friends. Didn't you guys learn anything from Coil lockout?
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