So there's nothing wrong with the people who actually found the hunt not getting any credit at all? Huh.It should be noted to anyone not on Excalibur, we have a teamspeak where everyone co-ordinates, gathers together, and decides a time to pull so everyone can get maximum credit. Anyone can join, there's really no restriction barring your party leader having a mic.
It has become the accepted way of how Excalibur does hunts, allowing the majority to get full credit by waiting and pulling in unison.
Pulling as a small group just meant they'd screwed over a lot of people from getting credit, which imo is kind of selfish. Clearly the tank was trying to reset so more of the group to get credit. I don't think there's anything wrong with that.
If your thought process is "I know there's probably a lot of people that are on the way to this, but screw them I want this for myself" Then yes, I see nothing wrong with selfish behaviour being punished.
now ur just assuming thats what ppl are doin but have yet to see that this is how these big ls grps d things, yall are the most selfish of all, on plenty of occasions i have seen yall not post steal the agrro and reset it and attack before everone even gets there so no ur look at selfishness goes both ways. now mayb not all ur ls grps are not a-holes but aot of em are
Uh I don't think that is selfish at all, unless the big group was the one who found the elite in the first place, people can share if they want to, if you try to force it that's no longer sharing.
If a small group of people managed to get the A to half before a well coordinated TS/LS notices it says a lot about the effort your members are putting.
Anyways, sharing is cool, but doing the hunts as they were originally intended to be done is also cool.
I'd call it more selfish you wanting full credit on an elite you didn't find.
Simple, it goes against the intended design of Hunts.It should be noted to anyone not on Excalibur, we have a teamspeak where everyone co-ordinates, gathers together, and decides a time to pull so everyone can get maximum credit. Anyone can join, there's really no restriction barring your party leader having a mic.
It has become the accepted way of how Excalibur does hunts, allowing the majority to get full credit by waiting and pulling in unison.
Pulling as a small group just meant they'd screwed over a lot of people from getting credit, which imo is kind of selfish. Clearly the tank was trying to reset so more of the group to get credit. I don't think there's anything wrong with that.
While on one hand it's awesome that the entire server is able to attempt to get together and coordinate their efforts to ensure maximum credit is shared amongst the many, it really isn't intended for the entire server to rush to and get a hit in on a mob that can be soloed or low manned to begin with (Rank A and B mobs). Don't get me wrong, it's an amazing effort put forth by the community and a large step in player organization to get this done, but lets not pretend its being done out of pure altruism.
In fact it's a much more selfish approach to feel the community claims some form of collective ownership over credit for hunt mobs when a small party of players are now basically robbed of the experience of what were designed to be and could have been fleshed out as an opportunity for some sort of challenging open world content, something this game is desperately lacking (and the request that led to hunts to begin with).
The current Excalibur system works for Hunts to a degree, but based on the description and the info given to us as to what the intended design for Hunts was it's very, very far from the mark from what they were promoted to be and systems like this are more detrimental to this sort of content being added in the long run. I've been to plenty of the Hunts myself as it becomes as server lag-fest of hundreds of names and effects going off on a mob that is constantly popping in and out of existence.
There is no functional game play experience when it comes to Hunts now, they have simply boiled down to: Wait for shout / TS call -> Run to X spot -> Pull at X time -> Flash the mark Piñata -> Receive Marks -> Repeat.
While effective in farming marks this sort of thing gets very old very quickly IMO.
On an added note lets not act like things are happy go lucky community effort on Excalibur either, I've still seen the /shout-box blow up with rage over early pulls, resets, etc on pretty much every S Rank pop.
Last edited by Ryel; 07-28-2014 at 11:22 PM.
Hey! The group also looks for the marks (they don't just wait in town! actively searching!), and some folks also theorize and try to predict them based on collated information from each kill. So, there's that!
This is always going to happen, because while the hunt group is very large, it's not all inclusive. There are going to be a large number of folks who just show up randomly because there was a shout and have to interest in actively pursuing marks - so things will get "fun" in shout with many disparate groups and solos coming together on an S rank that will in no way survive nearly as long as Odin/Behemoth (which is what these folks outside the hunt group are used to - so of course they'll be mad if it's pulled before they get there).
It's always possible that folks who are running with the hunt group themselves get angry in shout (bad form, to be sure), but from what I've observed of the leaders they seem to recognize that if someone else pulls the monster, that's just how it is. They only get upset if folks in the hunt group itself pull early, etc. They try to make it to every mark, but that doesn't mean they feel they are entitled to every mark. They search/compete to get to it, and they also openly invite everyone who wants to join to join.
As a group, they are much friendlier than suggested in this thread, to be sure.
I agree 100%. That said, the fact that they didn't realize this is what would happen is kind of deplorable. I'm not sure how this kind of miscalculation is even possible, on the part of the dev team. Did they really think this content wouldn't be desired, and people would just kind of happen upon it randomly instead of focusing it down like they have been? Hahaha.If you think they intended for a group to shout and wait for 100 people from the zone to come kill a rank B mob, or even A, when they created hunts you really need to re-evaluate your thought process.
What is fair is that the party that found it fights it and kills it. Not that they shout and wait for the mob and risk not getting any credit (or partial credit). If others come they do. That was how it was explained before it was released and that was the intention of system in the first place before everyone decided to over-camp the hell out of it because it's rewards render almost everything else useless. If people want to call it out, great, I hope they do and in general when I do hunt parties we do call it out. But given what happens, I do not blame them for fighting it when they discover it, and find nothing unfair about it.
Actually, hunts aren't meant to be zerged by the whole server per mark. If you're actively hunting around maps and you find a mark, you're not suposed/forced to call it for the whole server to kill it (even though if you do, that's up to the player's choice) and if a group if legitly scouting and farming for their own party and find a mob, you have abosolutely no right to interfere with the game mechanics and ruin those players experience, that could even fall under harrasment. If you are in a collective TS/LS for hunting, that's your choice (I respect it, even though it's the actual source of disaster with hunts). You chose to share (sharing is not the same as being forced to share something because you want to get something without effort, talk about being selfish there) and you have no right to call out those who chose not to, by killing the marks upon discovery.It should be noted to anyone not on Excalibur, we have a teamspeak where everyone co-ordinates, gathers together, and decides a time to pull so everyone can get maximum credit. Anyone can join, there's really no restriction barring your party leader having a mic.
It has become the accepted way of how Excalibur does hunts, allowing the majority to get full credit by waiting and pulling in unison.
Pulling as a small group just meant they'd screwed over a lot of people from getting credit, which imo is kind of selfish. Clearly the tank was trying to reset so more of the group to get credit. I don't think there's anything wrong with that.
Many people don't get along. Many people hate the fact that others are leeching kills while AFKing in towns waiting for someone to post a location they've spent hours scouting for. It's just not only about not getting full credit because many people zerged a mark, it's because you risk to get ZERO credit because mob texture might disappear while it's exploding within seconds because there were many people around. You can't blame people for choosing their own path to killing hunts (which in fact happens to be the designed way) because they're fed up of getting nothing thanks to the leechers. And calling out would only work if they remade the hunt systems to have (even more) greatly increased HP, contribution rate and texture priority.
There's nothing wrong with sharing, sure. But there's also nothing wrong with doing the hunt. There's something wrong if somebody asks nicely to wait and you don't, and there's something wrong if after someone pulls you get mad at them for not waiting. There are two sides to this.
Our server Excalibur has a large group of entitles who think all of the hunt mobs are theirs. I had to quit doing hunts all together because of this group's vitriolic negativity towards anyone who even accidentally pulls.
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