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  1. #1
    Player
    Remn's Avatar
    Join Date
    Aug 2013
    Posts
    447
    Character
    Kizuna Astin
    World
    Cactuar
    Main Class
    Pugilist Lv 50
    in all seriousness, like Giantbane said, other cross class beside Provoke and Convalescence are not that good anyway,(some of them is good but not THAT good ;P)
    - Internal release, good for DPS. goes well with berserk and Unchained. (prolly the 3rd useful cross class for WAR)

    - Awareness, Extremely situational.
    - Mantra, good combo with Convalescence but it only 5%,
    - FeatherFoot, good for normalizing damage but unreliable due to randomness.
    - Flash, 360 degree non-target hate grab.
    - SecondWind, good selfheal, but CD a bit too long. still decent.
    - HayMaker, no idea never see any1 use it. lol
    (0)
    Last edited by Remn; 07-30-2014 at 02:58 AM.

  2. #2
    Player
    MythToken's Avatar
    Join Date
    Dec 2013
    Posts
    569
    Character
    Iam Groot
    World
    Leviathan
    Main Class
    Warrior Lv 60
    Flash has its uses, and it can work extremely well. For instance Turn 4 on the Two robot adds. You can flash before they even land, and it will hit them.

    However i don't think its necessary to be a good Warrior tank. T7 is not somewhere I would use it, as the only reliable way to get threat on the first set of adds, is to land a BB combo. Anything else they will run around and tail whip the healers to death.

    I would say the best warrior tanks switch their cross class skills based on the fight they are about to encounter.

    Also @ OP, anyone telling you not to use Berserk for any reason is p dumb, especially a class that can esuna it off.
    You can make a Berserk Macro that helps time up the Esuna where it warns them about 1 second before you are about to become pacified. But this is not necessary.
    (0)

  3. #3
    Player
    Xenosys's Avatar
    Join Date
    Dec 2013
    Location
    indianapolis
    Posts
    97
    Character
    Xenosys Vex
    World
    Sargatanas
    Main Class
    Marauder Lv 90
    I like flash quite a lot actually. I find it very useful in a number of situations,(like getting a voice while picking up adds in T7) more so than other skills. However you can always look at it like this. Provoke is a MUST, Convalence and IR are both awesome. There's three right right there. The other two are personal preference. I like Flash and either FF or second wind depending on the fight. However in second coil mobs cannot miss from what i hear(guess i already assumed it lulz) so that would make second wind better. The other skills are all pretty useless. I mean come on... not even paladins use awareness XD

    One thing to note... the more damage output you have(buffs, str, weapon damage,ect, ect) the more enmity Flash generates even though it is considered a magic skill
    (0)
    Last edited by Xenosys; 07-30-2014 at 01:11 PM.

  4. #4
    Player
    blowfin's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Blowfin Jr
    World
    Tonberry
    Main Class
    Archer Lv 50
    It should be in a WAR's cross class set for sure. Easy enough to slip in between Overpower or whatever else, doesn't use TP, can be used during pacification, it also blinds mobs (nobody seems to have mentioned this). You can certainly get away with not using it, but it does add a little more utility to Warrior, plus it's basically a free skill by using MP, and what exactly would you substitute it with?

    Steel cyclone has it's place too, but I usually save it for when I'm buffed through the roof with Bloodbath/Berserk/Maim, so I can maximise the damage and HP recovered.

    And to top it off I was screamed at by the healer by using Berserk. I understand there is 5s of pacification. Apparently this was HUGELY annoying to the healer, because esuna isn't supposed to be on the hot bar for some reason. I tried to argue that berserk gave me wrath, which helps me tank better. With unchained + berserk+ and bloodbath I feel is a ridiculous amount of threat and HP regen
    Haha, I just about fall off my chair when a healer proactively removes Pacification.
    (0)

  5. #5
    Player
    Xenosys's Avatar
    Join Date
    Dec 2013
    Location
    indianapolis
    Posts
    97
    Character
    Xenosys Vex
    World
    Sargatanas
    Main Class
    Marauder Lv 90
    @ Blowfin It only Blinds on PLD. Its a trait from gladiator
    (0)

  6. #6
    Player
    blowfin's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Blowfin Jr
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by Xenosys View Post
    @ Blowfin It only Blinds on PLD. Its a trait from gladiator
    I see, I was thinking last night after posting that it was a bit wrong. I ran some dungeons on GLD not too long ago so probably saw it occur there.
    (0)

  7. #7
    Player
    Zoeila's Avatar
    Join Date
    Aug 2013
    Posts
    274
    Character
    Justina Suntail
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    overpower is a last resort for me to save tp. i use it spairingly in non speedrun dungeons. steel cyclone + 3x flash is usually enough to secure hate.
    (0)

  8. #8
    Player
    blowfin's Avatar
    Join Date
    Aug 2013
    Posts
    629
    Character
    Blowfin Jr
    World
    Tonberry
    Main Class
    Archer Lv 50
    I think that roughly translates to: On big pulls Steel cyclone up front is a waste when you can load it up with Berserk/Bloodbath/etc. and heal yourself for a couple of thousand HP.
    (0)

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