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  1. #181
    Player
    MicahZerrshia's Avatar
    Join Date
    Aug 2011
    Posts
    2,207
    Character
    Nadja Zielle
    World
    Sargatanas
    Main Class
    Arcanist Lv 100
    I don't get this. The only "difficult" fight in the game is Titan extreme and once you learn his pattern that becomes laughable too. I would actually like to see more challenging content, not necessarily one boss fights like the extremes or small zone with a boss or two and some trash mobs like coil or ct, but actual large scale content that is not scripted, worth the time/effort, takes some skill at your job and most importantly...fun!

    I know, I know, no more xi references, but Nyzul Isle, Dynamis, Salvage, Sky, etc etc etc...all fun times, worth the time/effort and needed at least some knowledge of how to play and dedication to a job more than just easy-button gearing (aka myth/soldiery tomes), had rewards that lasted longer than the 3 months to the next patch and... RANDOMIZATION ding ding ding

    /em waits patiently to see what the expansion will bring
    (0)

  2. #182
    Player
    Seibah's Avatar
    Join Date
    May 2014
    Posts
    64
    Character
    Saber Pendragon
    World
    Coeurl
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by MicahZerrshia View Post
    I don't get this. The only "difficult" fight in the game is Titan extreme

    (4)

  3. #183
    Player
    Colt47's Avatar
    Join Date
    Jun 2011
    Location
    Uldah
    Posts
    1,809
    Character
    Kan Himaa
    World
    Balmung
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by seriously View Post
    The problem is a lot of people on DF are working for no reward. Spending 50-70 minutes and not succeeding in anything but training new players. I'm not asking for handouts or free clears.
    Actually, the problem is the lockout system for the tiers. Right now the current content is T6-T9, but they are locking people out of those turns unless they've completed T5, which is still quite a feet to get through even with an echo buff. Also, like a lot of themeparks raiding often means keeping up with the demographic interested in it or losing out on seeing the content through. World of Warcraft managed to solve the problem with raid finder (probably a bit too well given what happened to a lot of guilds) and cutting back the mechanics enough so that the second wave of people could clear the content.

    Final Fantasy XIV ARRs problem is we got the wave of raiders already past T5 and while it is possible to get some charity from more experienced players, the chances of anyone catching up to the late wave of players is pretty slim. It's not even about gear as much as experience and learning mechanics.

    Also, unless someone can come up with a good reason why people MUST know T5 mechanics to do T6 mechanics, the entire lockout system is borked.
    (1)

  4. #184
    Player
    LetBloodline's Avatar
    Join Date
    Aug 2013
    Posts
    206
    Character
    Aenore Tristelle
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Colt47 View Post
    Also, unless someone can come up with a good reason why people MUST know T5 mechanics to do T6 mechanics, the entire lockout system is borked.
    if you can't complete T5 easied up like this you can't hope to beat T6 then you'll start whine since T6 is too difficult bla bla bla
    (5)

  5. #185
    Player
    Barimu's Avatar
    Join Date
    Jul 2014
    Posts
    156
    Character
    Barimu Durimu
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by LetBloodline View Post
    if you can't complete T5 easied up like this you can't hope to beat T6 then you'll start whine since T6 is too difficult bla bla bla
    Have to agree here, If you can't beat t5, why would you even want to move on to higher turns? t5 is not difficult, honestly if you can't beat it then you have every right to not have access to t6+, the raids in this game are not difficult one bit but everyone and their mother is crying for nerfs and buffs and echo etc
    (1)

  6. #186
    Player
    dejavutwo's Avatar
    Join Date
    Aug 2012
    Posts
    315
    Character
    Kuzie Kukuri
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    I overall do agree with gating fights kinda like T5 does with T6+, but not keeping them gated forever. The purpose of the gates is to make sure people learn how to play well enough that they have a chance in the next tier, but as time goes on, these gates become frustrating obstacles for obsolete content that very few people run. I think the best timing to remove the lockout on T6 would actually be 1 patch before T6 gets nerfed so that everyone who is so inclined may try T6+ as is before everything starts getting wonky with echo.
    (1)
    Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.

  7. #187
    Player
    Fendred's Avatar
    Join Date
    Jun 2011
    Posts
    956
    Character
    Valentyne Laska
    World
    Balmung
    Main Class
    Dancer Lv 100
    Quote Originally Posted by LetBloodline View Post
    if you can't complete T5 easied up like this you can't hope to beat T6 then you'll start whine since T6 is too difficult bla bla bla
    Problem 1: You are resorting to personal attacks.

    Problem 2: The form of your personal attack against the above player generally indicates that you blame specific individuals for what constitutes the inability of an entire group to complete said content. Your attack is not only offensive and unnecessary, it isn't even targeting the right thing.

    Nothing in his post was offensive. Yours, however, is. The forum mods can and will ban people for repeatedly personally attacking other forum goers.

    And to others? Don't tolerate the kinds of posts LetBloodline made, please. Its not healthy for the forums in general, and certainly don't agree with the personal attacks other players make against some guy who just has a different opinion on things.

    Also, Turn 6 is bloody easy compared to turn 5. I have no idea why someone would think turn 6 would "destroy" someone who is good enough to clear t1-t4 without echo buff and in the item level that the content was built for.
    (0)
    Last edited by Fendred; 08-04-2014 at 06:52 AM.

  8. #188
    Player
    TrystWildkey's Avatar
    Join Date
    Oct 2011
    Location
    Till Sea Swallows All! Arrr
    Posts
    759
    Character
    Tryst Wildkey
    World
    Durandal
    Main Class
    Weaver Lv 50
    Here is a weakness in many of the arguments presented here about difficulty of the fights and learning the 'mechanics.'

    The fight mechanics in this game are almost exclusively based on very specific patterns.

    Learning one pattern does not prepare you for the next fight. The next fight will have a different pattern.

    Once you learn the rotation for your job, the rest is memorizing the different patterns for each and every fight, and reacting to them quickly enough to move (or pre-emptively). When put that simply, yes, that makes this game very 'easy.'

    Easy, but not at all forgiving. One mis-step, one mis-remembered pattern, and one player dies because there is no room for forgiveness in these fights, in many cases, even with the echo.

    This thread has come up many many times before, and I agree with the OP only when it comes to Coil. Extreme primals need to stay difficult. I already know I'll never do those fights. Coil needs an easy, without loot mode so we can participate in the story. Please do not insult me by telling me to go to youtube, please.
    (1)

  9. #189
    Player
    Elim's Avatar
    Join Date
    Sep 2013
    Posts
    1,852
    Character
    Elim Lovecraft
    World
    Faerie
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by TrystWildkey View Post
    Please do not insult me by telling me to go to youtube, please.
    I don't see how that is an insult. It's a legit way for those who don't have the time and/or skill to pass t5 to see the story.
    (0)

  10. #190
    Player
    Barimu's Avatar
    Join Date
    Jul 2014
    Posts
    156
    Character
    Barimu Durimu
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by TrystWildkey View Post

    Coil needs an easy, without loot mode so we can participate in the story.
    This i'm okay with. Have 3 tiers of coils, similar to wows LFR, normal, heroic.
    (0)

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