Quote Originally Posted by seriously View Post
The problem is a lot of people on DF are working for no reward. Spending 50-70 minutes and not succeeding in anything but training new players. I'm not asking for handouts or free clears.
Actually, the problem is the lockout system for the tiers. Right now the current content is T6-T9, but they are locking people out of those turns unless they've completed T5, which is still quite a feet to get through even with an echo buff. Also, like a lot of themeparks raiding often means keeping up with the demographic interested in it or losing out on seeing the content through. World of Warcraft managed to solve the problem with raid finder (probably a bit too well given what happened to a lot of guilds) and cutting back the mechanics enough so that the second wave of people could clear the content.

Final Fantasy XIV ARRs problem is we got the wave of raiders already past T5 and while it is possible to get some charity from more experienced players, the chances of anyone catching up to the late wave of players is pretty slim. It's not even about gear as much as experience and learning mechanics.

Also, unless someone can come up with a good reason why people MUST know T5 mechanics to do T6 mechanics, the entire lockout system is borked.