I would like to know how you would have turn 5 nerfed?
My fc did it yesterday again for fun, now everybody has so much hp that you can survive the divebombs if you fail at dodging.
Knights die so fast, they are hardly worth mentioning anymore, only thing that is still important is twisters because it is the only instant kill mechanic left.

I think most people a used to how easy the dungeons/CT are and have a problem with adapting to coil.