Quote Originally Posted by Kosmos992k View Post
Snip
Think about this for a second though. What would letting people who cant get past t5 do? T6 is arguably harder than t5 in mechanics. T5 has like double the phases of t6, sure, but only half of those phases are the actual obstacles. T6's 3 phases, each has multiple mechanics to deal with all the time and you can wipe much faster than t5 pre echo. Letting people pass through t5 by nerfing it wont suddenly open a whole new pool of content to do for these people. They'll just get stopped at t6 again.

People say that there are people that are capable of beating t5 that have not because of other people in the party bringing them down BUT, to let the former pass through t5, SE would have to let the latter pass t5 too, considering these capable players are people who would rather wait or try their luck on pugs over and over. Now, I don't use the PF for coil but if you unleash people who cannot deal with t5 mechanics into the t6 pug pool, you will still deal with the same problem in t6 pf yet /again/ and the people who have been pugging t6 for a while will get worse quality of players to deal with (I've heard from friends who pugs t6+ outside of my static because of their sporadic schedule and it's really bad, like how did these people even get past titan hm bad)

I'm not against nerfing t5 though. I just don't think it's the right time yet. Not until 2nd coil is obsolete, lockout removed, mechanics and damages nerfed after 2.4. Otherwise there would be no point to t5 nerf. I WOULD be surprised if 2.4 doesn't nerf t5 further.