Do I like walking for 15 minutes for no reason? No. Do I like a challenge in getting to an instance first? Yes. Have you ever played a game that required you to travel through dangerous territory every time you want to run an instance? I really don't see your point about making raid content easier either, sure of course people will want to take the easier road, for that one piece of content. If that means I have to spend a week or a month acquiring the necessary tools to do one fight, that would be a godsend in contrast to: beat previous raid > queue new raid > log off for 7 days. Do you like to simply rush from one endgame instance to the next with nothing in between? Unless the only thing you have ever experienced is instanced raids and know no other way I don't see how anyone in their right mind would love that.
Um.... MNKs do deal about 20% more DMG than any other class when equally geared, cmon, you should know this with that High Allagan book. Imagine leveling a class and finding out people don't like it? Clearly you don't play that BLM of yours or have never played WoW, FFXI, RIFT, Aion, Tera. Again, you failed to read "Prefectly balanced" and you're stretching to extremes for examples. Skill in a game that requires next to none being the defining factor? What kind of drab and shallow rollfaceonkeyboard game did you come from oh former raid leader? All these grand ideas of what an MMO is or should be but have you played anything outside of WoW or one of it's clones? It really sounds like all you're interested in or ever experienced is raiding and you know no other kind of content outside of it. Open your eyes and look around at the world. No MMO is perfectly balanced or ever will be, nowhere is there a level playing field, never will we be without exclusion for one reason or another, there is more to MMOs than raiding. You're completely delusional, If anyone is high my friend, it's you over there in the rose colored glasses.