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  1. #1
    Player
    Magis's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,253
    Character
    Magis Luagis
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Azurak View Post
    We should just stop with our opinions and let ARR die and with all the casual players with it too.
    SE can always push the game in an interesting direction. There are some good parts in the game as well as bad parts so I don't think the game is in a "dying" state right now. I honestly hope it doesn't die (I want that story to continue), but I do hope it get's more interesting. Remember that FFXI started with just Shadow Lord and not much to do, with Zilart and CoP really getting the ball rolling. They can inject a lot of new things into the expansion.

    As well, they have thrown a bone here and there like the animus/novus quests and some flutters of horizontal progression (sanded/oiled soldiery and High Allagan gear can be mixed and matched).
    (3)
    Last edited by Magis; 07-29-2014 at 05:26 AM.

  2. #2
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Magis View Post
    SE can always push the game in an interesting direction. There are some good parts in the game as well as bad parts so I don't think the game is in a "dying" state right now. I honestly hope it doesn't die (I want that story to continue), but I do hope it get's more interesting. Remember that FFXI started with just Shadow Lord and not much to do, with Zilart and CoP really getting the ball rolling. They can inject a lot of new things into the expansion.


    As well, they have thrown a bone here and there like the animus/novus quests and some flutters of horizontal progression (sanded/oiled soldiery and High Allagan gear can be mixed and matched).
    This may indeed turn out to be the case. ARR is more of an evolving game than FFXI ever was. I think the live events in 1.23 and the live changes to Revenant's Toll in ARR the nerfing of content every patch, etc.. are indicative that the devs consider the world to be far more fluid and malleable than FFXI ever was. This has it's drawbacks as well, as changing experiences result in a less immersive world.

    But considering where we are now, it's the lesser of two evils.
    (1)