Quote Originally Posted by Angelfish51 View Post
I don't want to see them bringing the FFXI system here, that a single wipe may ruin the whole party/alliance several hours of grind and most endgame content takes about 3 hours!
Except in XI you can actually recover nicely from a wipe - It takes a hell of a good team to recover from a partial wipe in XIV because of how unforgiving and poorly done some mechanics are. Both your healers are dead? Too bad, the PLD can't hold the boss long enough because of only having 1 tier of cure and the monster out paces you, sure would be nice if someone else could keep them up so you can recover your healers.

The only time a wipe 'ruined a run' in XI is if its on a ground king because some other group would claim it or on certain content like Provenance Watcher, Pandemonium Warden or Absolute Virtue where they instantly despawn.

but I just don't see ppl allured to these
Because Savage is tied to the same cooldown as regular, that's a big part of it. Also 'no hint quests' doesn't offer a reward really and people want rewards..usually "good ones".