Yoshi never once promised a more complex hardcore game to anyone. Quite the contrary, he said right from the start of 2.0 that the game will appeal to a more casual audience. I mean I too want some more complexity in gear building an such, but I wouldnt expect it anytime soon. I mean look at the Zodiac weapons quest, or hunts. They try to add something that is a long-term goal an gives you options an everyone flips the f*ck out for 9 months straight. What do you really think will happen when they add more hardcore elements? Same thing that has been happening every time they do, they flip the hell out.