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  1. #9
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Zantetsuken View Post
    By 'more breadth' I assume you mean that DS and MH have 'a healthy amount' as opposed to FFXIV's 'none at all'
    You're right, there is zero horizontal progression in FFXIV. Every time you get a piece of new gear the only thing that increases is its primary stat, and there are no secondary stats with questionable benefits and drawbacks that give us more than one option at each item level tier. The problem is, obviously, that these secondary stats need to be invented. For instance, how about one of these stats gives my attack more raw power, while the other lets me execute them faster, another makes them more accurate, and another still increases my chance to randomly do more damage with an attack?

    Obviously, the problem is that these horizontals don't exist, and has nothing to do with their lack of balance.

    (You really seriously have never analyzed good MonHun builds if you think that game is horizontal in the slightest. Each weapon has one of like, three pre-defined skill setups you work towards that are about as static as talent tree builds in WOTLK-era WoW - no one sane uses a Greatsword set that doesn't have Focus, Quick Draw, and as much +Power because that's the only way to make Greatswords good at what they do. And the difference between a Greatsword, and say, a Lance is no more 'horizontal' than the difference between a Paladin and a Dragoon.)
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    Last edited by Krr; 07-28-2014 at 05:53 AM.