Results -9 to 0 of 316

Threaded View

  1. #11
    Player
    AzakaTonnerre's Avatar
    Join Date
    Mar 2011
    Posts
    179
    Character
    Azaka Tonnerre
    World
    Zalera
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Renik View Post
    I know he didn't mentioned some of the things i posted, but he said he would listen to the player-base, and there are more threads asking for this kind of content.

    I agree with you in one point, i don't want complexity just for the sake of it, i want it to improve the game, the fully scripted battles and stat-driven gear progression leaves no place for strategy and get boring soon, this what i want to address by introducing more complexity into the game.
    I agree with the complexity in many of the things you say. I miss having to make choices on what gear to wear because stats vary (and not just BIS), I miss dangerous areas, I miss battles that aren't just a learn the script challenge, I miss stats actually meaning something a little more complex than just vitality = HP, piety = MP, etc. That said there are many things I do enjoy about the game in its current state.

    Either way, to assume that the small percentage of people making the threads you speak of, out of the small percentage of the players who play the game that actually post here = the views of the player base, you might want to rethink that view. Most of the people who play this game are happily running around doing what they want within the game as it is (fortunately or unfortunately, depending on your stance). Those people are the majority of the player base you state Yoshi said he will listen to and honestly no one can assume that have any idea what they want (other than to presume they are happy with what they have since they aren't here flaming away demanding change).
    (4)
    Last edited by AzakaTonnerre; 07-28-2014 at 12:40 AM. Reason: Length