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  1. #1
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    FFXIV was never meant to replace XI in complexity. In fact, XIV was rehashed as a game for casuals. They left XI running for the people who want complex characters, trials, job system, content. I actually like this division of the games. It allows for a choice.

    If you want complex, go play XI.
    If you want simple, go play XIV.

    By forcing both to be one or the other not only defeats the purpose of keeping both live, but isolates the portion of the player base that prefers the opposite.
    (2)

  2. #2
    Player
    Gramul's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    5,203
    Character
    Eisen Gramul
    World
    Hyperion
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by Velox View Post
    They left XI running for the people who want complex characters, trials, job system, content.
    Perhaps they shouldn't have tried to make the game easier casual friendly then.
    (25)

  3. #3
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Velox View Post
    By forcing both to be one or the other not only defeats the purpose of keeping both live, but isolates the portion of the player base that prefers the opposite.
    I think the main issue comes from what happened after 1.23. XIV 1.23 was going in a great direction, it was a nice blend, had nice systems and simply only needed refinement - Then we get ARR, which backpedaled massively. So it's fine for what it is, but even Maplestory has more complexity than ARR does, and that's saying something.

    There's absolutely nothing wrong with adding in complexity, besides the players who would complain about it. Then again, Yoshida did say adding mechanics outside of instances can lead to player death and that would be a bad thing.....
    (13)

  4. #4
    Player
    Renik's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    821
    Character
    Ren'li Heise
    World
    Balmung
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Velox View Post
    FFXIV was never meant to replace XI in complexity. In fact, XIV was rehashed as a game for casuals. They left XI running for the people who want complex characters, trials, job system, content. I actually like this division of the games. It allows for a choice.
    I don't think that's what SE is doing, FFXI and it's player-base has nothing to do with FFXIV, i just think Yoshi released the game like it is because 2 to reasons:

    1. Time, 2 years is not enough to make a MMO, what they have done in this short time is really awesome, and it's all they could do.
    2. Introducing ppl to MMOs, but these players won't be new forever. Yoshi said this game is destined to evolve, you just have to check all his live letters, letters from the producer and interviews to see his goal

    Quote Originally Posted by AzakaTonnerre View Post
    Either way, to assume that the small percentage of people making the threads you speak of, out of the small percentage of the players who play the game that actually post here = the views of the player base, you might want to rethink that view. Most of the people who play this game are happily running around doing what they want within the game as it is (fortunately or unfortunately, depending on your stance). Those people are the majority of the player base you state Yoshi said he will listen to and honestly no one can assume that have any idea what they want (other than to presume they are happy with what they have since they aren't here flaming away demanding change).
    I understand it, you may think we are a minority because the players who enjoy the game are playing instead of complaining here, but you can see happy players here as well, the truth is some players keep playing the game even if they are not happy with it, some have left and others will leave w/o saying a word, and i know players in this situation.

    The players on the forums are not just the unhappy player-base, we are the just the ones who care about feedback, positive and negative, news, theorycrafting and other things.
    (6)
    Last edited by Renik; 07-28-2014 at 12:57 AM.