We know the game has been very limited and simple since the start, Yoshi told us it's because this game is being played by a large number of people that is new to MMORPGs, but the game is almost a year old, and the easy content is already there.

It's time to introduce the hybrid role Yoshi mentioned once, specialized stats, dangerous open world, more and better character personalization, horizontal gear progression(keeping the ilvl system, some players seem to like it)...

The soft and slow start is already there, the safe part of the world is already there, the convenience systems like teleport and duty finder are there as well.

It's time to start building the game you promised, it's time to cater to the experienced players. The expansion has been planned for a long time now, we don't know how it will be, but i'm not expecting a big change, this change should come with the updates that will come after the expansion, culminating it with the next one, 4.0.

Believe or not a part of the player-base is actually playing a waiting game, they wait for the game to get better, some endure it and keep waiting, others get tired and leave, you have hooked half of the player base, so start hooking the rest, get our money and make a game we can call home.
______________________________________________________________________

Now please, use this thread to list things you would like to see implemented after or with the expansion, don't post to say "i don't like it", if you don't like the idea of another poster, just leave a comment trying to turn said idea into one of your liking instead of rejecting it, also try to post every idea on different posts so ppl can like them individually.

Hope we can leave some valuable feedback for the dev team.