Quote Originally Posted by Warrlordd View Post
Many current and good endgame tanks will tell you it isn't really all that fun. Also the idea that many fights can be solo tanked when SE is clearly designing the game for a 2-tank paradigm seems a bit wrong.
The problem with your idea and why is hasn't been implemented before, is because it sucks.

1. More off-tanking increases the dps needed (adds or additional boss mobs)
2. More mobs can mean more damage to heal.
3. You are going to throw off the raid balance anyway and Once geared we will use less tanks and more dps to do it faster.

So it would just perpetuate the problem, unless they increased the amount of players required... 24 is already enough. Just be happy this game favors random queue's to gear a lot of roles versus in EQ2 or Rift and other MMO's where your composition is 2% Tank (1-3), 8% Heal (4-5), 90% Dmg. (12-15).