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  1. #21
    Player
    Nathan061111's Avatar
    Join Date
    Nov 2013
    Posts
    152
    Character
    Aladdin Sane
    World
    Odin
    Main Class
    Marauder Lv 50
    This is a forum not a school/college/university. Can we have less walls of text and more succinct answers please.
    (2)

  2. #22
    Player
    KingOfAbyss's Avatar
    Join Date
    Apr 2014
    Posts
    996
    Character
    Abyss King
    World
    Gilgamesh
    Main Class
    Paladin Lv 60
    *goes into Forums to read comments - can't read comments more than 1000 characters ^^ (surely needs a degree)

    Guess I know for whom the TL;DR are, wait I'll edit my post.
    (0)

  3. #23
    Player
    Nayto's Avatar
    Join Date
    Aug 2012
    Posts
    745
    Character
    Blake Ater
    World
    Excalibur
    Main Class
    Marauder Lv 65
    Quote Originally Posted by Zoeila View Post
    why not have more bosses like hydra where you want 2 tanks in order to split the damage instead of tank swapping.
    This method was easily exploitable by simply just over gearing healers and tank and thus turning the fight into yet another single tank battle. (Hydra became a single tank fight once your tank had a few pieces of i90 equipment)

    Tbh, DPS is the name of the game. Kill boss faster so everyone can get a roll at loot faster. People will find all sorts of ways to lose a tank, because apparently doing content without one shows skill and ingenuity (or just a faster way to farm with our ADHD generation). Even a complex tank fight like garuda can be single tanked. Unless there's an obvious brick wall for not going dual tanking, or it just draws out the fight longer than actual dual tanks, people will do what they can for lessening the amount of 'unnecessary fluff' that is the tank job, despite whatever interesting tanking mechanic you throw in there.

    Look at early ramuh ex fight pre-fix, I mean the concept of gaining a buff that reduces healing while increasing resistance to certain attacks seems interesting, but once people found that exploit, it's appearent they're willing to throw that mechanic out the window.
    (0)

  4. #24
    Player
    Nathan061111's Avatar
    Join Date
    Nov 2013
    Posts
    152
    Character
    Aladdin Sane
    World
    Odin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by KingOfAbyss View Post
    *goes into Forums to read comments - can't read comments more than 1000 characters ^^ (surely needs a degree)

    Guess I know for whom the TL;DR are, wait I'll edit my post.
    Actually I graduated last month thanks
    (0)

  5. #25
    Player
    Synestra's Avatar
    Join Date
    Oct 2013
    Posts
    1,071
    Character
    Nel Synestra
    World
    Moogle
    Main Class
    Gladiator Lv 70
    Easiest method to make duo tanking and tanking in general more interesting at the moment is to add bosses that requires alot of movement and positioning(like 2nd boss in Haukke HM)or boss fights where there are two diffirent bosses at the sametime and not just mini-boss like adds like we have on garuda/twintania etc(kinda like levi but more brutal). Those two options should be pretty doable for SE to make, personally i would love to see dual boss encounter with added movement, because tank swapping after few stacks while standing mostly still is pretty damn boring.
    (0)

  6. #26
    Player Killabye's Avatar
    Join Date
    Jan 2014
    Location
    la noscea
    Posts
    158
    Character
    Killabye Strife
    World
    Exodus
    Main Class
    Armorer Lv 50
    i for one dont like being asked to solo tank. firstly, aint nobody else doing twice their job. if people showed a little respect itd be different but they dont. ive got t5 kills now as dps and heals on top of tank and tank IS THE HARDEST POSITION yet still party members act like tanking is easy. i understand the few combos deal but i think thats so you can focus on running the party and not your combos. getting into scob and the ex primals tanks put in work, tank swapping, stuns on lex, etc. tanks make decisions all the time that make or break the party, jump in conflag, keep hate or kill the add, throw a cover and get diced. whats deeps doing? button mashing? gtfo
    (0)

  7. #27
    Player
    Dotsusama's Avatar
    Join Date
    Jun 2013
    Posts
    507
    Character
    Cidriel Tausendklingen
    World
    Excalibur
    Main Class
    Warrior Lv 60
    The easiest way to avoid encounters which are meant for two tanks where players find ways to make them single-tank fights (Caduceus), would be more fights like Leviathan where the two sections of the boss cannot be moved at all, or the two halves must be tanked separately to avoid them gaining a mutual buff (or debuffing the raid, more like), or for the massive raid challenge, bosses without aggro tables.

    Obviously this won't be every fight, and there have been more fights in dungeons for 2.3 than previously, but I think these suggestions in raids would add some excitement. At least, something I would find exciting as a Warrior.

    That said, it's nice to be in an encounter where someone else can take over and I can pop on my DPS gear and pretend I was back in FFXI for just a minute. Everything in moderation.
    (0)

  8. #28
    Player
    Souljacker's Avatar
    Join Date
    Apr 2011
    Posts
    1,220
    Character
    Last Hero
    World
    Coeurl
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Killabye View Post
    whats deeps doing? button mashing? gtfo
    I cringe every time I see a comment like this, as a tank, healer and dps player across many mmos for many years. Yes, it may seem like your DPS is just "mashing buttons", but if they are worth their spot in the party, they are timing buffs, debuffs, and their own oshit abilities, while remaining mobile, watching their damage output so they don't take threat, and keep an eye out for things they can do to help the rest of the party not die (such as timely stuns when a tank is distracted and can't pick up an add right away that's making a beeline for the healer).

    So yes, tanks have a hard job. Yes I agree that single-tanking encounters puts more strain on them. Yes, I agree that SE really needs to sit down and script\storyboard these fights a LOT better so they are challenging without being needlessly frustrating (ala instadeath EVERYTHING).

    No, I do not agree that "deeps" is doing nothing, and if they are, you need better deeps, my friend.
    (2)

  9. #29
    Player
    Zephyranthes's Avatar
    Join Date
    Dec 2013
    Posts
    301
    Character
    Hilde Everglade
    World
    Tonberry
    Main Class
    Marauder Lv 60
    This will just make tank swapping more prevalent.
    (0)

  10. #30
    Player
    IskarJarak's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Iskar Jarak
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Nathan061111 View Post
    The longer a fight goes on the more damage you take and if you don't tank the boss for a while you recover to what you had before? That's pretty much what you wrote and want introduced?

    It exists and its called Titan Extreme mode.
    TEX is easily solo tanked and has been solo'd well before the echo buff was introduced
    (0)

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