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  1. #11
    Player
    Nahara's Avatar
    Join Date
    Aug 2013
    Posts
    669
    Character
    N'hara Tia
    World
    Excalibur
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by MartaDemireux View Post
    Mononofu>Samurai
    I have a hard time wrapping my head around this one. Not so much that I can't see it happening, on the contrary I'd love it if SAM came out, but I just don't know how it could be introduced without somehow crowbar-ing it into the current story, instead of in a story that deals with Doma or whatever other lands are eastern in thematics.

    NIN I get because the base class is very much something we see in Eorzea as it is, but for SAM... I dunno, I just have a hard time seeing it.
    (0)



  2. #12
    Player
    MartaDemireux's Avatar
    Join Date
    Mar 2011
    Posts
    1,044
    Character
    Hiraeth Petrichor
    World
    Excalibur
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Nahara View Post
    how it could be introduced.
    Well, no one said that it had to come to Eorzea. 3.0 could have us traveling to Doma where we get to unlock the class. It wouldn't have to be incorporated into the main storyline at all. It could just be a guild over there that we go and do the class quests for when we get there. Of course this means that we wouldn't be able to choose that class upon starting. I'm all for unlockable classes through story progression though.

    Being an actual expansion pack it could have its own story completely unrelated to the main story we have now. They could place an early level restriction like 15 (coinciding with class changing) to unlcok access to the new area and then we could begin its storyline akin to how FFXI did its expansions.
    (0)

  3. #13
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    3.0 has been said to be planned to introduce a similar amount of content as was in 2.0. I suspect that this will be one new 4 or 5 section area roughly the same size as the starting nations with level 1-49 content including a new starting city with its own new character storyline and a 50 to Cap area that may be roughly twice the size of the current nations.
    (0)

  4. #14
    Player
    Covenant's Avatar
    Join Date
    Jan 2014
    Posts
    175
    Character
    Seraphyn Carbuncle
    World
    Excalibur
    Main Class
    Gladiator Lv 100

    Another freaking DPS.. :(

    I'm sorry another DPS? Really do we need that? I know the rogue is a classic backstab dps, but I think we can ignore this aspect with a simple high evasion skill set and make this a tanking job, ala ffxi.

    Another Tank job(even though FFXI style) is way better for variety than another DPS.

    I can imagine moves like "acrobatics" that cause mobs to miss, but with added feature of increasing enimity the more mobs miss. So rather than "damage based" enimity and new game mechanic emerges. Maybe, roll-outs away from mobs or more AOE stabs like baulders gate?

    PLEASE, no consumed ninja items. I despised this aspect in FFXI. GREAT for crafters, made this the most expensive jobs to level except maybe ranger in FFXI.

    Another thing, NO freaking death/bomb moves. So freaking lame to be weaken in fight.. did anyone actually bother with this move? I'd much rather have a naruto "substation" move were the mobs continue to attach a wooden decoy then blowing myself up.
    (0)

  5. #15
    Player
    eodharbinger's Avatar
    Join Date
    Aug 2013
    Location
    WA
    Posts
    13
    Character
    Harbinger Tokso
    World
    Midgardsormr
    Main Class
    Archer Lv 50
    I'd love to see RDM or BLU however the latest live letter said RDM won't come until after 3.0, if at all... Sadness..
    (0)

  6. #16
    Player
    Jandor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    3,479
    Character
    Tal Young
    World
    Cerberus
    Main Class
    Gunbreaker Lv 100
    Musketeer into Chemist (Healer) and Blue Mage (Something.)
    (2)

  7. #17
    Player
    Nicobo's Avatar
    Join Date
    Nov 2013
    Posts
    1,602
    Character
    Nico Nico
    World
    Goblin
    Main Class
    Alchemist Lv 70
    As I have seen puppets in ARR, i think eventually there will be PuppetMaster ^^;
    (1)
    Last edited by Nicobo; 08-20-2014 at 09:55 PM. Reason: typo

  8. #18
    Player
    Ethanqt's Avatar
    Join Date
    Sep 2013
    Posts
    5
    Character
    Be Be
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Yes please add puppet master
    (1)

  9. #19
    Player
    Kletian's Avatar
    Join Date
    Aug 2013
    Posts
    161
    Character
    Kletian Drowa
    World
    Ultros
    Main Class
    Lancer Lv 50
    Chemist Healer and Samurai Tank. Yoshi confirmed the FF14 ninja will never be a tank.
    (2)

  10. #20
    Player
    LogosDiablo's Avatar
    Join Date
    Sep 2014
    Location
    Gridania
    Posts
    10
    Character
    True Ventrolis
    World
    Brynhildr
    Main Class
    Lancer Lv 90
    Quote Originally Posted by AspectOfWinter View Post
    ...if this is true, then it could be that RDM will actually be a Tanking DoM class.
    This would be awesome. I was just talking with friends about how I'd like to see a magic tank in the game, with abilities centered around pulling the enemy to them, rather than going to the enemy, like Death Grip in WoW. I'd like to see it as a pure magic class - nothing like a magic knight or something. Long-term magical self-buffs (or maybe just traits) could be used to make up for lost defense with weak armor. Magic naturally lends itself to ranged attacks, so that would easily be included.
    (0)

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