Performer => Dancer / Idol
Role: Healer
Weapon: Trident Daggers x2, daggers that posses multiple blades that fan out.
Damage Type: Slash
Armor: Robes, Light-Armor
Limit Break: Healer
Main Stat(s): Mind for healing, Dexterity for damage, TP for skills.
Performer (PRF)
Front-Line Healer with support and debuffing
Entertainers who like performing in the center stage. They use a variety of dances to support their allies and beguile their enemies.
Flourish Stack
While captivating their audience, Performers gain the opportunity to preform special steps during their dance routines called Flourishes. In order to use these Flourishes, they must gain the Flourish Stacks from preforming Waltzes, Weaponskills, or landing critical attacks. If a Limit Break is used by the Performer, they gain 1 Flourish stack per Limit Break gauge used. Can have a maximum of 5 Flourish Stacks. Landing a critical hit will give the user 1 Flourish stack automatically.
Skills
Routines
Special dance routines that dazzle foes, continuously. While a routine is up, the user's Physical Attack will decrease by 20%. While a Routine is being used, the user's MP will continuously drain over time. Only one Routine can be up at a time, with any newly cast Routine replacing the old.
• Witch Hunt: Continuously damages a targeted foe and converts that damage into TP for the user (Damage x 0.01= TP%). Lowers the user's Healing Potency by 20%. Potency of 10. Instant cast time. 2.5 recast.
• Heathen Frolic: Lowers the Magical Attack of all foes within a 5 yalm radius by 10%. Instant cast time. 2.5 second recast.
• Polka: Lowers the Physical Attack of all foes within a 5 yalm radius by 10%. Instant cast time. 2.5 second recast.
Waltzes
Special dances that give allies special treatment. Can be used during any Routine, multiple times. Uses TP.
• Curing Waltz: Heals a target's HP. Has a 25% chance of gaining a Flourish stack. Healing Potency of 450. Instant cast time. 5 second recast.
• Rejuvenating Waltz: Heals a target's HP. Has a 25% chance of gaining a Flourish stack. Healing Potency of 650. Instant cast time. 5 second recast.
• Captivating Waltz: Heals all party members within a 10 yalm radius of the user. Has a 5% chance per ally healed of gaining a Flourish stack. Healing Potency of 200. Instant cast time. 6 second recast.
• Carnival Waltz: Places a "Carnival" buff on all party members within a 10 yalm radius of the user for 20 seconds. Carnival gradually heals the targets HP over time. Has a 5% chance per ally buffed of gaining a Flourish stack. Healing Potency of 100. Instant cast time. 5 second recast.
• Healing Waltz: Removes a single detrimental effect from a targeted ally. Has a 10% chance of gaining a Flourish stack. Instant cast time. 4 second recast.
• Divine Waltz: Revives a fallen target in a weakened state (Note: can be used in-combat by default, without the need for a trait.). Has a 50% chance of gaining a Flourish stack. 2.5 second cast time. 8 second recast.
Flourishes
Additional steps done during a dance. These can be used during any Routine, multiple times. Use Flourish stacks.
• Drain Samba: Uses 2 Flourish stacks. Damages a selected foe and places a "Drain Samba" debuff on the target for 15 seconds. Whenever a party member physically-attacks or uses a skill on a foe with the Drain Samba debuff, they will recover 5% of their HP. Potency of 80. 2 second cast time. 2.5 second recast.
• Chocobo Jig: Uses 1 Flourish stack. Places a "Chocobo Jig" buff on all party members within a 10 yalm radius of the user for 30 seconds. Chocobo Jig increase the target's skill speed by 25%. 2 second cast time. 2.5 second recast.
• Jitterbug: Uses 2 Flourish stacks. Places a "Jitterbug" buff on all party members within a 15 yalm radius of the user for 30 seconds. Jitterbug increases the target's spell speed by 25%. 2 second cast time. 2.5 second recast.
• Key to the Heart: Uses 2 Flourish stacks. Increases the Magical Defense all party members within a 15 yalm radius of the user by 20% for 5 minutes. Instant cast time. 2.5 second recast.
Weaponskills
• Mincing Minuet: Damages a single foe. Has a 50% chance of gaining a Flourish stack. Potency of 130. Instant cast time. 2.5 second recast.
• Sword Dance: Damages a single foe. Has a 50% chance of gaining a Flourish stack. Potency of 100. Instant cast time. 2.5 second recast.
Combo: Mincing Minuet => Sword Dance: Potency to 200. Has a 75% chance of gaining a Flourish stack.
• Pyrrhic Kleos: Damages a single foe. Has a 50% chance of gaining a Flourish stack. Potency of 100. Instant cast time. 2.5 second recast.
Combo: Blade Dance => Pyrrhic Kleos: Potency of 250. Has a 90% chance of gaining a Flourish stack.
• Mordant Rime: Damages a selected target and places a DoT on them for 22 seconds. Has a 15% chance of gaining a Flourish stack. Potency of 60. Instant cast time. 2.5 second recast.
Other Skills
• Presto: Places a "Presto" buff on the user. Presto doubles the amount of Flourish stacks the user gains from their next skill. If they didn't gain a Flourish stack, they will gain 1 stack. This excludes Routines and/or any skill that uses Flourish stacks. Instant cast time. 90 second recast.
• My Hero: Lowers the user's enmity by 20% and increases a selected party member's enmity by 10%. Instant cast time. 100 second recast.
Cross-Class
• My Hero
• Mincing Minuet
• Healing Waltz
• Curing Waltz
Skill Levels
1. Mincing Minuet
2. Curing Waltz
4. Chocobo Jig
6. Witch Hunt
8. Healing Waltz
10. Mordant Rime
12. Sword Dance
*Quest* 15. Drain Samba
18. Polka
22. Divine Waltz
26. Pyrrhic Kleos
*Quest* 30. Rejuvenating Waltz
34. Captivating Waltz
38. Heathen Frolic
42. Jitterbug
46. My Hero
50. Carnival Waltz
54. Key to the Heart
58. Presto
Traits
8. Enchanted Mind I: Increases mind by 2.
14. Enchanted Mind II: Increases mind by 4.
16. Cross-Step: Whenever two Waltz skills are used in succession, increase the second Waltz's chance of gaining a Flourish by 10%.
20. Maim and Mend I: Increases base action damage and healing done by 10%.
24. Enchanted Mind III: Increases mind by 6.
28. Fouetté: Increases the user's Evasion by 10% when they are at or less then 5 yalms away from their targeted foe.
32. Climatic Flourish: Increase the amount of Flourish stacks the user can have to 7.
36. Closed Position: Increases the user's Accuracy by 10% when they are positioned in front of their targeted foe.
40. Maim and Mend II: Increases base action damage and healing done by 30%.
44. Lead and Follow: Whenever two Waltz skills are used in succession on the same, single target, increase the second Waltz's healing potency by 15%. Waltz skills that target multiple party members do not count towards this.
48. Grandiose Flourish:Increases the amount of Flourish stacks the user can have to 10.
52. Enchanted Mind IV: Increases mind by 8.
56. Folk Dancer: Whenever a Waltz skill that targets more then one player is used, increase the odds of landing a Critical with the next Waltz skill by 2.5% per effected party member. Healing Waltz is not effected by the second effect.
60. Heavenly Flourish: When the user has the maximum amount of Flourish stacks, restore 50 TP whenever they should gain a Flourish stack.
Dancer (DNC)
Front-Line Healer with support
Unlock: PRF 30/ CNJ 15
Cross-Class: CNJ and THM
Relic: Terpsichore
Performers of refined skill and grace, who use their refreshing movement to support their allies.
Skills
• 30. Moonlit Waltz: Places a barrier on all party members within a 10 yalm radius that absorbs 10% of the target's maximum HP. Instant cast time. 30 second recast.
• 35. Grand Pas: A Routine. Increase the Healing Potency of all party members within a 5 yalm radius of the user by 5%. Reduces the user's Physical Attack by an additional 10%. Instant cast time. 2.5 second recast.
• 40. Trance: Grants the user the maximum amount of Flourish stacks. Instant cast time. 100 second recast.
• 45. Last Waltz: Uses all the user's Flourish stacks. Heals all party members within a 5 yalm radius of the user. The user cannot use Waltz skills for 5 seconds after using this skill. Healing Potency of 60 per Flourish stack used. 2.5 second recast. 60 second recast.
• 50. Magical Masque: Uses 6 Flourish stacks. Places a "Magical Masque" buff on a selected party member (other then the user). Magical Masque will make its target's next used spell cast instantly. Other Preformers/Dancers/Idols cannot be selected. 2.5 second cast time. 60 second recast.
• 55. Mystic Waltz: Uses all the user's Flourish stacks. Restores the MP of all party members (other then the user) within a 10 yalm radius of the user by 2% per each Flourish stack used. The user cannot gain Flourish stacks for 20 seconds after using this skill. Instant cast time. 80 second recast.
• 60. Resplendence: Damages a selected target, then places a Regen-like effect on all party members within 5 yalms of the target, healing HP equal to 50% of the damage per tick. Potency of 100. Instant cast time. 120 second recast.
Idol (IDL)
Front-Line Healer with debuffing
Unlock: PRF 30/ PUG 15
Cross-Class: PUG and CNJ
Relic: Calca and Brina (*Note, while both weapons don't have the same name, they still count as one. They both get equipped, stored, repaired, and/or updated at the same time.)
Performers who enrapture foes with their enticing movements.
Skills
• 30. Hypnotic Hotstep: Uses 1 Flourish stack. Places all foes with in a 5 yalm radius to Sleep for 30 seconds. Instant cast time. 2.5 second recast.
• 35. Forbidden Dance: Uses 2 Flourish stacks. Damages a targeted foe and places "Dirty Dancing" debuff on them for 15 seconds. When a party member physically attacks or uses a skill on a foe with the Dirty Dancing debuff on them, their chances of landing a Critical Hit increase by 15% for 5 seconds. Instant cast time. 2.5 second recast.
• 40. Boxstep: Damages a single foe. Has a 75% chance of gaining a Flourish stack. Potency of 100. Instant cast. 20 second recast.
Combo: Boxstep => Mincing Minuet: Increase Damage done onto the target by 10% for 10 seconds.
• 45. Grand Jeté: Leaps towards a selected foe and damages them. Must be more then 7 yalms away from target to execute. Grants 1 Flourish stack. Potency of 130. Instant cast time. 10 recast time.
• 50. Sensual Dance: A Routine. Lowers the Damage Resistance of all foes within a 5 yalm radius of the user by 5%. Lowers the user's Physical Attack by an additional 10% and their Healing Potency by 10%. Instant cast time. 2.5 second recast.
• 55. Reverse Jive: Uses all the user's Flourish stacks. Restores 40 of the user's TP per Flourish stack used. Instant cast time. 120 second recast.
• 60. Rapturous Finish: Uses 6 Flourish stacks. Heals all allies with in 10 yalms of a selected enemy, then damages the target equal to all the heals averaged out. Healing Potency of 300. Instant cast time. 180 second recast.