Hopefully Tuesday's maintenance will address some of the many issues with hunts.

I would like to see a set time of invulnerability when the hunt mob spawns. Even 5 minutes wouldn't be too long. There are 300 people hunting and the mob is normally dead by the time 1/2 the party gets there.

Only issue I see is if there is a wait time built in there would be far too many people at the hunt. This causes the mob to not show up on the screen for a lot of players.