As an avid hunter myself, I can a test that sometimes it is difficult to make it to some of the Notorious Monsters in time making it extremely difficult to farm Allied Seals proficiently.

With so many people out hunting, sometimes it can be aggravating to run a great distance only to find that the NM died just as you showed up. Even with the HP raised, these mobs still continue to die quite quickly.

My solution to this problem is:

Give an NM a 1 minute invulnerable upon spawning. This would alleviate the hastiness of some players and also allow other parties to have adequate time to make it.

Gets old reading all the QQ's after every NM is killed because people didn't make it and throw blame on others. If each NM had a 1 minute invulnerable, it would be their own fault for not making it or finding it in time.

There are a lot of really nice players that try and reset the NM when the "early puller" tries to flex his/her muscles, but it does not always work.