In my PvP experiences in Frontlines, Dang Adders always win. Even if they are down by 800 points, still somehow they always win.
That's just me though.
In my PvP experiences in Frontlines, Dang Adders always win. Even if they are down by 800 points, still somehow they always win.
That's just me though.
but in Tonberry , Adders often lose......sadly
Last edited by Sayhime; 07-29-2014 at 06:30 PM.
On Excalibur (Primal datacenter), we have a pretty high win-rate as the Maelstrom but I've found both the flames and adders to fight adequately. Anyone on our datacenter claiming that their team is being bullied and never wins because the other two GC never attack each-other is either a troll or a sore loser trying find excuses... I also find it hard to believe this would be happening to anyone on any other datacenter.
Focus on holding your flags and playing well, stories GCs sending two full parties to defend one flag while the other one within their reach is unclaimed and defended are very hard to believe.
I still have to use this picture:
Come on Adders. This is a three ways battle. Each GC will anticipate their goal depending on the current score.. If you are the type player that is actually attempting to steal Outpost, you will see Immortal Flames and Malestorm do attack each other.....
On Excalibur (Primal datacenter), we have a pretty high win-rate as the Maelstrom but I've found both the flames and adders to fight adequately. Anyone on our datacenter claiming that their team is being bullied and never wins because the other two GC never attack each-other is either a troll or a sore loser trying find excuses... I also find it hard to believe this would be happening to anyone on any other datacenter.
Focus on holding your flags and playing well, stories GCs sending two full parties to defend one flag while the other one within their reach is unclaimed and defended are very hard to believe.
Yes, normally on OUR data center you're right, it's just luck of the draw. What we were explicitly pointing out is an abnormality that we noticed happening in back to back matches, no change in pattern ...and NO attacking of the other two teams against eachother. You can say 'well, they were after the weak link' and that might be all that was happening...but why in the world would your team know it's within 100 points of the first place team, and 500 points ahead of the last place team, keep punching last place, and IGNORE the winning opposing team (that was smaller in force at said contested flag by the way and would have been easy to take out) let them claim a base and move on...without fighting. Why would they do this?
Also, the flags are all claimed, they're just not contesting them. Meaning, they don't pick on each other, the only time they were fighting was if they were fighting the Adders. They didn't even attack each other up top in mid.
Yes, they could seriously be that dumb. But really, I'd actually rather hope they were working together than that stupid. And I agree it would take a lot (I hope) to get enough cogs right in the system to effectively win-trade in frontlines. (I mean you'd have to somehow manage to get 2+ parties for opposing sides in each match, and then convince the others to follow suit)...tough sell.
And don't get me wrong, I've seen some plain old 'stupid' too. Last night when I was attempting to solo-claim the Storm OP from the lone smn guarding it...I had the smn to 10% health and personally had, 80% health, 3 flames roll in. Now, the logical thing to do (since claiming the flag>kills) would have been for the 3 of them to stand on the flag, and help me kill smn, then turn around and zerg me. As 1. SMN almost dead anyway 2. They outnumber me so flag is theres whether they kill me or not. 3. A WHM is a harder kill/but i'd have to claim the base too so I either have to run to save myself (meaning they get the base) or stand my ground most likely being killed (3vs1). Instead the morons, zerg me first=no base claim for them or me they and then run off chasing the SMN who has lead them to backup and they (the Flames) get killed too....because the time they wasted killing me was enough time for the smn to -re heal, + get within distance of a small Mael team. So not only did they not claim the flag, but they ran away from it and fought in the open zone, not even close to it. Even if those same people got there as they killed the SMN (had they killed them first), The Storms would have had to decide if they want to kill me (adder) or them (flames first) Likely, I'd be first target which could have bought the flames enough time to still claim said flag. But no, they lost it...due to stupid.
Also, I didn't say we 'never' win. I basically said on 2 different occasions over this weekend in several back-to-back matches some 'odd crap was happening' ...I'm fully aware that leaves over 150matches I have done that seemed like everything was more or less 'normal', and I don't have 150 wins/10 losses. Currently my Highest % for victories is 2nd place. I fully know and accept the adders are fully capable of screwing themselves to 3rd w/o any assistance needed from the other to Factions. (because we are that awesome we can lose without other enemies on the field). So it's not 'poor sportsmanship' or 'gee, they really gang up on us and we have no hope' and really did come from a 'huh, what the hell is going on?' place.
PS: One of the hot fixes today WAS in fact to address some forms of cheating happening in Frontlines, so while yes, I might have been mis-reading an innocent pattern and really just had some unlucky, unskilled derps in those matches with a strong vendetta against the adders....there is obviously enough foul play going on in frontlines for SE to be addressing the issue.
Last edited by Kinseykinz; 07-30-2014 at 03:14 AM.
The way the map is designed in PvP is flawed due to the no rotations on spawn locations for each faction. Twin Adder will always spawn to the North which automatically creates a double front for them. They have to fight off both sides at the same time at the Markets and Manor ... the way the map is designed is flawed for Twin Adder. It's just unfair to have non-rotational spawn points.![]()
this thread needs a bump
Since this thread is all about conspiracies, here's mine.
In 10% of the frontlines matches I'm in (as Maelstrom), this conversation appears as part of the strategy:
"Let's rape Kan-E!"
"Yeah!!"
"Yarr"
"Raaaape!!"
"What about Nanamo?"
"Uhh, don't say that out loud?"
So maybe, just maybe some people took it wrongly and thought we're allied with Flames.
We'd all tap that Raubahn thoSince this thread is all about conspiracies, here's mine.
In 10% of the frontlines matches I'm in (as Maelstrom), this conversation appears as part of the strategy:
"Let's rape Kan-E!"
"Yeah!!"
"Yarr"
"Raaaape!!"
"What about Nanamo?"
"Uhh, don't say that out loud?"
So maybe, just maybe some people took it wrongly and thought we're allied with Flames.
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