Quote Originally Posted by ShadowClyde View Post
I think the problem might be that a lot of people are under the impression it functions as it did in XI, where it was a highly effective hate move that could be used to add a huge boost to enmity.
Or that it works like it does in other games and actually DOES something when you use it, like make the mob stop attacking whoever it's attacking and attack you for 3 seconds so you can actually re-establish threat from that bard who just wont. stop. shooting.

Overall, I like it a lot less than the taunts in other game. It doesn't feel like a proper taunt and it feels so niche that I'm not sure if SE understands the tanking role or the challenges tanks face when playing with other people who may or may not be derps.