#1 example:

Leviathan EX.

Mirror in Leviathan EX is 1% drop rate. This makes being able to put together an i100 weapon from this fight incredibly rare, requiring 100s of wins (or insane luck). I've cleared this fight well into the triple digits. Seen 2 mirrors. Won 0. Acquired EVERY OTHER ITEM from the fight. Probably mirror drop rate shouldn't be so crazy low, you know?

However, in current environment, you can easily put together multiple i110 weapons without doing anything particularly difficult. You can easily acquire UAT from Syrcus Tower, and easily acquire Sand of Time from the Hunt.

So what is the reason behind making what is essentially only a vanity item a 1% drop rate that requires folks to clear the content 100s or 1000s of times over? This is a huge waste of time, similar to making all the mounts only 1% drop rate. If you want items to be rare, gate it with difficulty, not with a slot machine.

Bear in mind I LOVE doing Leviathan EX, and I still don't want to do it 500-1000 times before getting a mirror because... really guys? I mean, REALLY?