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  1. #1
    Player
    zipzo's Avatar
    Join Date
    Aug 2013
    Location
    大阪市
    Posts
    120
    Character
    Zipzo Zx
    World
    Exodus
    Main Class
    Dark Knight Lv 62

    Returning player (first month lvl 50 Monk)...important questions!

    I'll make this straight! I'm interested in giving FFXIV some subscription money, despite being turned off after my first free month, but I had some important questions to ask before reactivating.

    1. The biggest reason I quit was the economy was a giant vacuum. There was no reasonable way to earn gold aside from auction house abuse and I have never been really good at that. Alternatively, you could specialize in a crafting profession, but I saw that as a huge con to the game because I absolutely loath crafting. Once I ran out of money from repairs by attempting heroic mode bosses and teleporting, I instantly became demotivated to continue playing because there was basically no way for me to earn money without resorting to methods that I found boring or a bit cop-out-ish (for a premium triple A MMORPG), which is not why I play games.

    Can you reasonably farm gold through killing or running dungeons now? Repeatable/daily quests? Anything similar to this would be fine by me. This is single-handedly the largest detractor for me, if this hasn't been changed...I instantly lose interest.

    2. There's PvP now?! Is that...a humorous joke or does it actually present some pretty in-depth gameplay worth taking time to learn? For the record I love PvP, especially in MMOs, but FFXIV gameplay didn't exactly strike me as having the right kind of potential for that.

    3. Is leveling up alternate classes more..intuitive? As far as I remember once you finished the game, you have only events all over the map to level up on...making leveling alternate classes feel like a bit of chore compared to your original first picked class going through the story. This isn't a dealbreaker but it felt a bit awkwardly un-intuitive.

    4. Least relevant but none-the-less important to me...have any customization options been added to character aesthetics? More hairstyles? Redesigned character creation? Character change tickets to take advantage of said new options? I wasn't super happy with the character creation at first, most notably a lack of good hairstyles (and a barbershop...).

    That's all! In any case I really enjoyed the game leveling to 50, and I was super impressed by the combat and the experience as a whole really, so if the #1 issue has been fixed and the answers to #2 & #3 seem positive it's likely I'll be throwing money at SE soon.

    Thanks!
    (0)
    Last edited by zipzo; 07-26-2014 at 11:39 PM.

  2. #2
    Player
    xxAtticusxx's Avatar
    Join Date
    Aug 2013
    Posts
    85
    Character
    K'aio Tia
    World
    Omega
    Main Class
    White Mage Lv 80
    Quote Originally Posted by zipzo View Post
    I'll make this straight! I'm interested in giving FFXIV some subscription money, despite being turned off after my first free month, but I had some important questions to ask before reactivating.

    1. The biggest reason I quit was the economy was a giant vacuum. There was no reasonable way to earn gold aside from auction house abuse and I have never been really good at that. Alternatively, you could specialize in a crafting profession, but I saw that as a huge con to the game because I absolutely loath crafting. Once I ran out of money from repairs by attempting heroic mode bosses and teleporting, I instantly became demotivated to continue playing because there was basically no way for me to earn money without resorting to methods that I found boring or a bit cop-out-ish (for a premium triple A MMORPG), which is not why I play games.

    Can you reasonably farm gold through killing or running dungeons now? Repeatable/daily quests? Anything similar to this would be fine by me. This is single-handedly the largest detractor for me, if this hasn't been changed...I instantly lose interest.

    2. There's PvP now?! Is that...a humorous joke or does it actually present some pretty in-depth gameplay worth taking time to learn? For the record I love PvP, especially in MMOs, but FFXIV gameplay didn't exactly strike me as having the right kind of potential for that.

    3. Is leveling up alternate classes more..intuitive? As far as I remember once you finished the game, you have only events all over the map to level up on...making leveling alternate classes feel like a bit of chore compared to your original first picked class going through the story. This isn't a dealbreaker but it felt a bit awkwardly un-intuitive.

    That's all! In any case I really enjoyed the game leveling to 50, and I was super impressed by the combat and the experience as a whole really, so if the #1 issue has been fixed and the answers to #2 & #3 seem positive it's likely I'll be throwing money at SE soon.

    Thanks!
    1. Yes! You can now (still not quite as fast as crafting and playing the economy) effectively farm gold through end-game dungeons. Each mob will drop somewhere in the region of 50 - 70 gil, and I can end up making at least 5,000 gil per run.

    2. While I'm not a PvPer (and haven't even unlocked any of the PvP in this game :S) people seem to be really loving Frontlines, 24 vs 24 vs 24. Then there's also the Wolves Den, which I think is similar to arena PvP? As I said, I'm not a PvPer so I can't really confirm any of the info :P

    3. There are some more ways to level up alternate classes now. Duty Roulettes give bonus gil, EXP, seals etc. once per day (which in my experience can be half or more of a level) and also offer a role bonus, for those playing a role-in-need (usually tank). There's also the challenge log, which gives you gil and EXP for completing certain "challenges" once per week. An example is: "Run 5 dungeons" etc. They're not particularly "challenging" if you will, but they're a good source of some EXP and gil per week.

    There's been a TON of content since 2.0 (assuming this is when you quit) so I'd definitely look into trying it all out and reading into what's been released.

    Edit:

    Quote Originally Posted by zipzo View Post
    4. Least relevant but none-the-less important to me...have any customization options been added to character aesthetics? More hairstyles? Redesigned character creation? Character change tickets to take advantage of said new options? I wasn't super happy with the character creation at first, most notably a lack of good hairstyles (and a barbershop...).
    4. There have been more hairstyles added to each race, as well as an Aesthetician (barber-shop type thing). Character creation remains relatively the same, and these new hairstyles are not available upon character creation. However, the Aesthetician is unlocked once you're able to travel to all three city-states, so it's pretty early on in the game. And each visit (regardless of what you change) costs only 2000gil. The things you can change with the Aesthetician are: Hairstyle, Hair Colour, Eyebrows, Tattoos, Tattoo Colour, Face Paint, Face Paint Colour, and Facial Options (beards, earrings etc.). To fully change your character like back in character creation, you'll need a Vial of Fantasia, which you get free for subscribing for 1 month, or you can buy more on the Mogstation website for real cash. Each Fantasia is good for 1 recustomisation (Note: Does not include a name change), and when you buy Fantasia, it's mailed to every character on your account (same goes for the freebie from Veteran Rewards).
    (2)
    Last edited by xxAtticusxx; 07-27-2014 at 02:18 AM.

  3. #3
    Player
    Zakalwe's Avatar
    Join Date
    Aug 2013
    Posts
    431
    Character
    Lapsed Pacifist
    World
    Adamantoise
    Main Class
    Botanist Lv 51
    Great response from Atticus. Also, just running dungeons now give a lot more xp than before. They are now a much more efficient way of leveling alts than fates.
    (1)
    --------------------------------------------------

    The generation of random numbers is too important to be left to chance.

  4. #4
    Player
    Eissels's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Faedra Braddock
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by zipzo View Post
    I'll make this straight! I'm interested in giving FFXIV some subscription money, despite being turned off after my first free month, but I had some important questions to ask before reactivating.

    1. The biggest reason I quit was the economy was a giant vacuum. There was no reasonable way to earn gold aside from auction house abuse and I have never been really good at that. Alternatively, you could specialize in a crafting profession, but I saw that as a huge con to the game because I absolutely loath crafting. Once I ran out of money from repairs by attempting heroic mode bosses and teleporting, I instantly became demotivated to continue playing because there was basically no way for me to earn money without resorting to methods that I found boring or a bit cop-out-ish (for a premium triple A MMORPG), which is not why I play games.

    Can you reasonably farm gold through killing or running dungeons now? Repeatable/daily quests? Anything similar to this would be fine by me. This is single-handedly the largest detractor for me, if this hasn't been changed...I instantly lose interest.

    2. There's PvP now?! Is that...a humorous joke or does it actually present some pretty in-depth gameplay worth taking time to learn? For the record I love PvP, especially in MMOs, but FFXIV gameplay didn't exactly strike me as having the right kind of potential for that.

    3. Is leveling up alternate classes more..intuitive? As far as I remember once you finished the game, you have only events all over the map to level up on...making leveling alternate classes feel like a bit of chore compared to your original first picked class going through the story. This isn't a dealbreaker but it felt a bit awkwardly un-intuitive.

    4. Least relevant but none-the-less important to me...have any customization options been added to character aesthetics? More hairstyles? Redesigned character creation? Character change tickets to take advantage of said new options? I wasn't super happy with the character creation at first, most notably a lack of good hairstyles (and a barbershop...).

    That's all! In any case I really enjoyed the game leveling to 50, and I was super impressed by the combat and the experience as a whole really, so if the #1 issue has been fixed and the answers to #2 & #3 seem positive it's likely I'll be throwing money at SE soon.

    Thanks!
    1. Sort of. You can certainly get gold from running endgame dungeons and beastman dailies. It won't be rushing in in rivers, but you can survive off of it.

    2. This is, in my opinion, not much of a PvP game yet. Frontlines are big 24 v 24 v 24 zones, yes, but there's still a lot of balance issues, and Wolves Den is pretty much dead. If you want to derp around, it's fine, but for true competition, look elsewhere.

    3. Again, sort of. Dungeons now give more EXP than before - way more - and there's a challenge log to help a little, but instead of "Do FATEs till 50" it's "Do FATEs, dungeons, and leves until 50." Still no quests, just a couple more options (I still think it's pretty boring.)

    4. There are a few new hairstyles and a barbershop added. Like... 3 or 4, I think, for Midlanders.
    (0)
    Last edited by Eissels; 07-27-2014 at 02:01 AM.

  5. #5
    Player
    Elven's Avatar
    Join Date
    Jan 2014
    Posts
    303
    Character
    Arwyn Elven
    World
    Tonberry
    Main Class
    Archer Lv 90
    Join a decent FC and contribute your time for their resources.
    (0)

  6. #6
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    I'm gonna note that #1 was changed drastically in patch 2.1. Square realised that they really were overburdening players' wallets, so the "cost of living" gil costs were reduced drastically (repairs, teleports, etc.) while gil income has been constantly increasing (daily duty roulettes & adventurer-in-need bonuses, gil drops from regular enemies, challenge log objectives added, retainer ventures bringing back stuff to sell), etc. - generally it's not that hard to rack up gil anymore.

    The only thing I might note is PvP - it does indeed have PvP now, however, only Frontlines (24v24v24) is really that popular; it's also not exactly very serious or competitive or balanced but it is a lot of fun and people take it relatively lightly, plus it gives currencies relevant to players for PvE gear so yeah.
    (0)