Mmm id love to practice solo healing 6-9 with my friends group whose already cleared for the week. i support this but doubt it'll come to fruition because of some silly reason.

Mmm id love to practice solo healing 6-9 with my friends group whose already cleared for the week. i support this but doubt it'll come to fruition because of some silly reason.

good idea , SE should add "this" feature instead lame echo from start . Coil with bit lifted difficulty for practice/story porpuse with no gear drops and no locks





Essentially a "story mode" Coil. This idea has been brought up before, and I would still support it. People don't always need or want the gear, they want the story. The people who actually raid can have their loot. :P As to a full-on practice mode that isn't a bad idea either but a story mode version would make more sense.
They could just remove the turn/weekly lockout (no Echo please) seeing as they are throwing everything else out the window for free via The Hunt.

Lol, you want practice, go in there and die and keep fighting until you have it down; then the following week go do it all over again. Practice makes perfect. lolol
A practice mode would be greatly welcome. It would also help lower the amount of harassment in game.


I like this idea. Maybe the battle will be slower and have pop ups to tell you what's about to happen.
If they can take the time to make savage mode, I don't see why not make practice mode.
Pop ups to tell you whats about to happen......really
Pls leave it as is, and your practice mode will happen when they release new turns.
A large group of the community would benefit form this and actually wants this since this subject pops up about every month. However, if they were to add practice modes, the current SCoB farmers would clear the next tier within 2 weeks.
I think that endgame content should have some value to it. When everything is cleared in the first or second week, it kind of takes that away. I'm very much for your idea. I just can't think of something which would complement both teaching your FC/buddies and keeping the value. I also can't think of another, respected MMO where endgame does not have a weekly lockout.
I like your point about multiple jobs. They basically are mannequins which you put gear on looted with your main.
or... everyone could just wait for 2.4 when 3rd coil is released and 2nd coil will most likely get its lock out removed and slowly get echo. Seeing as 1st coil had that happened when 2nd coil released, im sure they will do this again. That will be your practice mode, cept now you get rewards, have it easier with echo, can have people who have cleared it carry you, and/or buy your runs.
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