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  1. #61
    Player
    Lamentations's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    193
    Character
    Lamentations Finito
    World
    Sargatanas
    Main Class
    Gladiator Lv 30
    Quote Originally Posted by Dark-Saviour View Post
    By limiting the number of times you can do hunts per week, you are effectively imposing a limit on the number of seals (and myth/soldiery) you get, so I don't know why you would argue for the former and oppose the latter.
    And restricting it to once per week makes it pretty well worthless on all fronts; now it becomes around 5 minutes of content for an ultimately trivial amount of rewards. :-\
    Unless you mean once per week per mark which... still isn't ideal, but is better.

    That said, I don't support the pop system because that turns this into more pre-formed group content and that's something I'll never enjoy. Making content free-form/hot-joinable is the only way to go for me.
    Plus it turns yet another form of content into a scheduled checklist you've got to slog through and that's never fun. :-/
    I said "deleting" rewards was a bad idea, not capping them, read it again, your arguing with yourself not me.

    And no it doesn't make the content worthless "if" rewards are adjusted elsewhere, your only disseminating part of what I said and leaving the rest out.

    The force pop system is the only way to get rid of all this zerg/rage/leash/reset/blist crap, or they simply have to make hunts useless altogether so no one will bother to do them at all.

    Also im a bit confused as to why you bother to play an MMO at all if pre-formed group content is something you don't enjoy.
    (1)
    Last edited by Lamentations; 07-29-2014 at 09:06 AM.

  2. #62
    Player
    Lamentations's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    193
    Character
    Lamentations Finito
    World
    Sargatanas
    Main Class
    Gladiator Lv 30
    [QUOTE=Chocolate_Rain;2308834][QUOTE=Lamentations;2308604 The same amount of people will still feel they need to do it, but now less will be able to do it. Unless the "popping" that you're referring to is some sort of leve-type thing. I could see that working, but it's not hunting; it's questing.

    Sorry, I missed this, yes they need to cancel the hunting and get with the questing, unless they can fix the hunting.

    In another thread I suggested they bury these hunts in the leve system, as have others.

    If they cant find a way to fix this open world content they botched so horribly they need to do this, and taking myth/soldiery out of hunts is not the answer, slowing the gain down is, and at this point they need to do it very soon or it will no longer matter as people will grind out all the gear and XIV will become FFIlvl110 online, only race/dye color (assuming it can be dyed at all), will distinguish anyone from anyone else.

    The "biggest" problem with these hunts is the fact that you can hunt the marks "continuously", changing that will refocus people back to dungeons etc. if done properly.

    If this is how open world content will be implemented regularly, stop doing open world content, the open world "doesn't" feel more alive now, it feels like a world full of lynch mobs looking for NM's to hang, or anyone who pulls without the permission of an arbitrary amount of bloodthirsty mobsters.

    I repeat, "giving gamers things in games and then taking them away again is always a very bad idea", far more people will rage about this than currently do, especially that bloodthirsty lynch mob, and no other proof is needed than how hard they grind this content in hordes.

    Obviously because they grind these hunts to the exclusion of most other content, when they come to the forums to scream they will not be the vocal minority, and if that group ragequits in large numbers SE is going to have an even bigger problem.

    The only way possible for your suggestion to work is to give seals a myth/soldiery conversion rate similar to philo, this however will not stop the ragefest that hunts are if they remain continuous targets.

    Lower weekly currency caps, force spawn/claims with caps yes, deleting current rewards no, it will just cause more howling.
    (0)
    Last edited by Lamentations; 07-30-2014 at 08:05 PM.

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