If you can't beat the zerg......
Personally, I just don't participate in hunts because I don't find them fun due to how they've been implemented and because of all the attitudes.
There are some great suggestions in this thread, but I think it's too late to do damage control as far as rewards are concerned until the release of TCoB with all new BiS pieces coming out.
What I'm more worried about is PF groups not allowing people below iLV 105~110 join for stuff, when that's not needed to clear content.
While I take umbrage at your use of the term 'exploit,' as that implies cheating and not a clever use of game mechanics (of which hunt zerging is the latter, by and large I agree with your sentiment that other content ought to made more enticing. To the credit of hunts and hunters, though, I must say I haven't seen something unite the community, even in part, to the degree hunts have.
For those that this it's too late for adjust the rewards given out by hunts because of the backlash it will create in the people who are currently taking advantage of this, is something that will be short lived. I think it will create more damage if SE turns a blind eye to the imbalance of rewards hunts offer over other content. With an estimated 3 months until 2.4 when the new gear level is introduced hunts will continue to be the focus of any player who is looking to progress their gear in any fashion. Once they finish gearing their main in iLvl 110, they will move on to the alts and use hunt rewards to gear their alts there after.
There is no reason to step back into any other content for gear progression ever.... EVER! EVER!
The rewards given are unbalanced plain and simple. Take away myth and soldiery from hunts, direct people to other content to obtain certain currency to outfit their characters. Set a limit on how many bloody log books you can buy to 3 a week. so you can buy 1 sand or 1 oil a week, or roll them over into a reset to stock pile for multiple purchases.
It will not create a world of haves and have not's.
It will be a world of haves and will have soon players.
with about 12 weeks until patch 2.4 that's a lot of time for those will have soons to catch up.
Last edited by ChiefCurrahee; 07-29-2014 at 12:18 AM.
they explained that in one of the previews / Q&As. they are getting ready for 2.4 where Mythology will be abolished and Soldiery will be uncapped.
you still want myth gear available for glamour.
this is to be expected every 6 months, this game will probably not have more than 2 tiers of tomes. and i hope they stop adding more seals, we already have Wolf Marks, Company Seals and now Allied Seals.
please make everything purchasable with those 5 things or gil in the future.
I will attack a monster if I happen to be in the area when it pops - but other than that hunts aren't worth the stress for me. All this talk of "pulling early" and "waiting for the rest" is absolute hogwash. There is no such thing as pulling early, and players are not beholden to one another to make sure that Mr. Happy is at a pull.
SE, you dropped the ball on this and then waited too long to do anything about it. It's the worst content you implemented, prone to exploitation and it's shown how mean and abusive players in this community can be to one another. Congratulations. I hope you are patting yourselves on the back.
Heya guys ^^
How about have hunt boards into respective FCs instead?
The marks would be only for the FC, with a different mark for everyone (I'm sure SE can even make Ladybugs x 1000 to kill as an example) Same Ranks, 24-man for S or more.
So no one would be in the way of any others, as well it would make more people to mingle with FCs, growing them, thereby having more people and socialize more, no rage/threats.
Could that be a viable possibility?
Thanks
Player
You'd get rage from those who like to be in small fc's(yes there are alot of them) and would only really work for daily/weekly marks. Not the elite marks that are the true targets. Changing the reward structure so that no one feels forced to hunt is, imo, going to be the cure to this.Heya guys ^^
How about have hunt boards into respective FCs instead?
The marks would be only for the FC, with a different mark for everyone (I'm sure SE can even make Ladybugs x 1000 to kill as an example) Same Ranks, 24-man for S or more.
So no one would be in the way of any others, as well it would make more people to mingle with FCs, growing them, thereby having more people and socialize more, no rage/threats.
Could that be a viable possibility?
Thanks
I have only participated in two hunts (an S and a B) because I just happened to stumble upon the monsters and have earned a grand total of 5 allied seals. Those two hunts were too easy, by the way. All I had to do was wait for the horde to attack and shoot spells from a distance.
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