Quote Originally Posted by Lamentations View Post
This open world content everybody wanted didn't fit SEs existing content theme, was horribly implemented, and now we should make it irrelevant instead of fixing it right?, make them "force pop and capped per week", instead of more band-aids over a festering infection.
By limiting the number of times you can do hunts per week, you are effectively imposing a limit on the number of seals (and myth/soldiery) you get, so I don't know why you would argue for the former and oppose the latter.
And restricting it to once per week makes it pretty well worthless on all fronts; now it becomes around 5 minutes of content for an ultimately trivial amount of rewards. :-\
Unless you mean once per week per mark which... still isn't ideal, but is better.

That said, I don't support the pop system because that turns this into more pre-formed group content and that's something I'll never enjoy. Making content free-form/hot-joinable is the only way to go for me.
Plus it turns yet another form of content into a scheduled checklist you've got to slog through and that's never fun. :-/