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  1. #41
    Player
    Kagari_Asuha's Avatar
    Join Date
    Aug 2012
    Location
    Gridania
    Posts
    91
    Character
    Kagari Asuha
    World
    Ultros
    Main Class
    Archer Lv 60
    Quote Originally Posted by Wavytiger View Post
    It's too late.. never should have had oils/sands to come out of hunts/allied seals
    Hopefully they learn a deep lesson from all this.
    (1)

  2. #42
    Player
    Dark-Saviour's Avatar
    Join Date
    Dec 2013
    Posts
    690
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Kagari_Asuha View Post
    Hopefully they learn a deep lesson from all this.
    That the whole system being based around linear progression was a bad idea?
    (0)

  3. #43
    Player
    Kurai_Miu's Avatar
    Join Date
    Aug 2013
    Posts
    69
    Character
    Amai Pan
    World
    Faerie
    Main Class
    Archer Lv 80
    Did about 3 hours of hunts today just cause I wanted 1 sand for my PLD wep the Zerg was to strong on the later end of that time that unless you were in the zone when it was found you missed it. Was the most tedious thing I've ever done while I have a site that anyone can use that keeps track of timers and tod on each server so that players can stop using pens and paper or excel to keep track of open areas and be able to compete with the ones who use 3rd party apps to radar a zone, tho I stopped shouting when I found marks and only gave pos to party and FC cause on behemoth the hunt ls leader of the biggest one is the most annoying douchebag I have ever seen the macros he has that he spams at every hunt got to the point I had to bs list the idiot so anything to deny that fool some seals is worth it to me and have killed quite a few marks before he even got there. Needless to say I just need to get back to coil cause static broke up and coil at least 10000000x more fun than Zerg fest.
    (1)

  4. #44
    Player
    Double's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    66
    Character
    Paichi La
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Krr View Post
    It's interesting to me that hunt apologists never talk about how engaging or fun the activity is, just how many more rewards they got out of it than doing other or previous content.
    Being the Devils Advocate here.

    What exactly is there to talk about? lol

    Most mob mechanics are more or less complex than a simple run in a regular dungeon, so it's not like the content is bringing anything new to the table rather than peoples accusation of unfair play among each other.
    (0)

  5. #45
    Player
    Lamentations's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    193
    Character
    Lamentations Finito
    World
    Sargatanas
    Main Class
    Gladiator Lv 30
    [QUOTE=Chocolate_Rain;2305963]

    1) Soldiery does "not" need to be removed from hunts, your suggestion will only fish more rage, hunts need to be party force pop/claim for the umpteenth time, and they need to be locked at one pop per week, this "completely" eliminates all this lemming hunt zerg & blist BS, removing soldiery from hunts is "not" an option.

    2) Number 1 already does this.

    3) First you want soldiery removed from hunts, then you want logs bought with it, now we have two bad ideas.

    4) I don't have a problem with this.

    Your suggestions simply eliminate hunts as a common sense option for anything, this content can be fixed without tossing it out with the bathwater altogether, and telling me that I90 gear is there doesn't wash because I got that in days, people who want to grind GC gear for vanity will burn your sig at the stake.

    Why should a seal cap be introduced to make it take longer to get I70 gear that is much more seal expensive to buy than I90 gear when people only want it for vanity most likely?, sorry this makes as much sense to me as SE having the prices reversed in the first place.

    I90 gear sand I70 GC gear should have had prices switched anyway.

    You are not suggesting choices here, you are "forcing" them, this is nothing but another bad fix suggestion list for an already bad situation, and again will simply make the rage over hunts worse, I don't understand why people keep asking for more rage.

    This open world content everybody wanted didn't fit SEs existing content theme, was horribly implemented, and now we should make it irrelevant instead of fixing it right?, make them "force pop and capped per week", instead of more band-aids over a festering infection.
    (0)
    Last edited by Lamentations; 07-28-2014 at 07:19 PM.

  6. #46
    Player
    Chocolate_Rain's Avatar
    Join Date
    May 2014
    Posts
    56
    Character
    Chocolate Dynamite
    World
    Lamia
    Main Class
    Conjurer Lv 60
    [QUOTE=Lamentations;2308604]

    I really don't see where you're coming from on this. I can say that I believe that the pricing on the vanity gear is beyond stupid. The fact that you can buy one of the most powerful pieces of the game for 750 seals while it takes you 1700 to buy a piece you get simply for glamour is just bad. I think we can both agree that a readjustment would be in order.

    My ideas are based around the fact that the vast vast majority of people currently doing hunts are not doing them because they want to, it's because the rewards are simply too good to ignore. The zerg and blist that you claim as the main issues are merely symptoms of this larger issue.

    Your suggestion helps with the zerg, but doesn't do anything to alleviate the main issue. The same amount of people will still feel they need to do it, but now less will be able to do it. Unless the "popping" that you're referring to is some sort of leve-type thing. I could see that working, but it's not hunting; it's questing.

    The only thing I can see that could cause rage by my suggestion is the fact that you can't buy soldiery gear with allied seals currently. I have no problem with SE adapting the costs of it to seals as long as my previous suggestions are still in play. This allows people to stick to dungeons if they want, and allows people who want to hunt to be allowed to do so without having to do dungeons.

    If I'm missing anything, please, feel free to explain your point.
    (0)

  7. #47
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Resistance is futile!
    If you cant beat them, join them!
    My name is Legion, for we are many!
    You are a Zerg, you are one of US, even when you dont know it yourself
    (0)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  8. #48
    Player
    Dark-Saviour's Avatar
    Join Date
    Dec 2013
    Posts
    690
    Character
    Dark Saviour
    World
    Cactuar
    Main Class
    Carpenter Lv 80
    Quote Originally Posted by Lamentations View Post
    This open world content everybody wanted didn't fit SEs existing content theme, was horribly implemented, and now we should make it irrelevant instead of fixing it right?, make them "force pop and capped per week", instead of more band-aids over a festering infection.
    By limiting the number of times you can do hunts per week, you are effectively imposing a limit on the number of seals (and myth/soldiery) you get, so I don't know why you would argue for the former and oppose the latter.
    And restricting it to once per week makes it pretty well worthless on all fronts; now it becomes around 5 minutes of content for an ultimately trivial amount of rewards. :-\
    Unless you mean once per week per mark which... still isn't ideal, but is better.

    That said, I don't support the pop system because that turns this into more pre-formed group content and that's something I'll never enjoy. Making content free-form/hot-joinable is the only way to go for me.
    Plus it turns yet another form of content into a scheduled checklist you've got to slog through and that's never fun. :-/
    (0)

  9. #49
    Player
    Defteros's Avatar
    Join Date
    Jan 2014
    Location
    Italy
    Posts
    518
    Character
    Derek Hale
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 80
    what I don't get is.
    Why they made the mithology gear buyable with allied seals????
    WHY.
    they basically throw mitho at you, after the last patch.
    you can get a full iLv90 gear in no time.
    you can get your 1500mith book and a piece of gear,too, if you want.

    I really don't get it.
    (0)
    Did you see my badge? I'm a professional!

  10. #50
    Player
    Theresa's Avatar
    Join Date
    Jul 2014
    Location
    Limsa Lominsa
    Posts
    160
    Character
    Teryn Templa
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Dark-Saviour View Post
    ...
    That would make harder to kill rank S mobs though. The wrost of all is that you can get a book from A and S mobs.
    (0)
    Quote Originally Posted by Grekumah View Post
    We sent off this request to the graphics team and they would like to thank you for the idea. (We promise that they didn’t facepalm at the request!)

    While we can't guarantee that a /facepalm emote will be implemented, we will continue to add emotes as we go!

    They DID IT! <3

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