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  1. #1
    Player
    Krr's Avatar
    Join Date
    Sep 2013
    Posts
    741
    Character
    Murah Jhida
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by giantslayer View Post
    You brought up a lot of great points that I had not considered. Ultimately, for hunts to function as intended, their reward level must be equal to or lower than other content. Raising rewards for other stuff will do that and also reduce or prevent that stratification. I think a comprehensive solution is to do both: reduce rewards of hunts and raise rewards / ease limits on other content. It shouldn't be as easy as hunts made it, but easier than it used to be, now that the cat is out of the bag, so to speak, with i110 equipment from hunts.
    Coming back to it, really all S-E would need to do from a reward structure standpoint is give everyone a way to get n sands per week, and ensure that hunts give no more than n-1 sands per week so plays get off their butts and go do something else.

    Quote Originally Posted by Waeksyn View Post
    I think the Hunt system is working perfectly. I've not noticed any significant increase in Queue times for dungeons (I haven't reduced that part of my game play at all), I've earned 3 sands and 1 oil since it started and have accelerated my Alexandrite acquisition.
    It's interesting to me that hunt apologists never talk about how engaging or fun the activity is, just how many more rewards they got out of it than doing other or previous content.
    (3)

  2. #2
    Player
    Waeksyn's Avatar
    Join Date
    Aug 2013
    Posts
    584
    Character
    Waekswys Styrmwyn
    World
    Leviathan
    Main Class
    Bard Lv 60
    Quote Originally Posted by Krr View Post
    It's interesting to me that hunt apologists never talk about how engaging or fun the activity is, just how many more rewards they got out of it than doing other or previous content.
    I enjoy the content and find it fun. I think it's great how the server community works together on this and appreciate the efforts of those who lead the hunt LSs.
    (1)

  3. #3
    Player
    Double's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    66
    Character
    Paichi La
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Krr View Post
    It's interesting to me that hunt apologists never talk about how engaging or fun the activity is, just how many more rewards they got out of it than doing other or previous content.
    Being the Devils Advocate here.

    What exactly is there to talk about? lol

    Most mob mechanics are more or less complex than a simple run in a regular dungeon, so it's not like the content is bringing anything new to the table rather than peoples accusation of unfair play among each other.
    (0)

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