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  1. #1
    Player
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,244
    Quote Originally Posted by Rukkirii View Post
    We forwarded your suggestion along and the team let us know that they will look into the possibility of increasing the stack size of food in the future.

    Hmm...but bikini season is coming... /panic
    Don't worry Rukki if you stick to stacks of 99 Sushi you will fit in your bikini just fine ^-^b.
    (0)

  2. #2
    Player

    Join Date
    Jun 2011
    Location
    LL
    Posts
    109
    Quote Originally Posted by Xenor View Post
    Almost everything was changed from stacking to 12 to stacking to 99. Except for food. Why is this? I'm getting so much food from gathering leves (which must suck for CULs) that I don't know what to do with it all. I am going to have to open a stall in the grocer's ward or even NPC it. I'm not sure giving more food than one can use is a good idea, especially when it doesn't even stack to 99.
    Ugg... too much WOW nerds here. GTFO game is already easy what more u want?
    (0)

  3. #3
    Player
    Rimmer's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    282
    Character
    Ace Reborn
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by TypeZ View Post
    Ugg... too much WOW nerds here. GTFO game is already easy what more u want?
    I'm stumped...Help me out please...
    (1)
    [Signature removed due to violation of of guidelines]

  4. #4
    Player
    Impulse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    346
    Character
    Dashe Voln
    World
    Excalibur
    Main Class
    Monk Lv 100
    Quote Originally Posted by TypeZ View Post
    Ugg... too much WOW nerds here. GTFO game is already easy what more u want?
    In the month and a half I've been playing WoW, I've yet to see a stack size break 20. I know there are some that stack to 100/200/250 but I still haven't seen them.
    Fail troll is fail. Try again.
    (0)

    XI: Shadowtaru (Alexander) Manifest (Shiva) Volnaru (Asura)
    1.0: Delirium Impulse (Mysidia Gungnir)
    ARR: Dashe Herate (Sargatanas) Dashe Voln (Excalibur)

  5. #5
    Player
    Xenor's Avatar
    Join Date
    Mar 2011
    Posts
    1,082
    Character
    Xenor Vernix
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by TypeZ View Post
    Ugg... too much WOW nerds here. GTFO game is already easy what more u want?
    WTF are you whining about? Apart from 15 minutes of a free trial I have never played WoW. So go on, explain to me how saving inventory slots makes the game easier. Will Batraal just roll over and die if I throw pork pies in his face or something?
    (2)
    FFXIV: ARR item database, ability lists, maps, guides, dungeon loot lists and more. - http://www.ffxivinfo.com

  6. #6
    Player
    Wynn's Avatar
    Join Date
    Mar 2011
    Posts
    1,977
    Character
    Aedan Yarborough
    World
    Balmung
    Main Class
    Goldsmith Lv 80
    Food lasts 30 minutes. If you are doing a leve that somehow even takes the full 30 it isn't like those extra 98 food are doing you any good. No real reason not to stack them, IMO.

    Same logic really can go for potions too. They are so marginally useful, having 99 isn't really going to break anything. I promise you'll be dead before you can use them all if you happen to find yourself in the rare situation in which a potion/ether is needed.

  7. #7
    Player
    Rimmer's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    282
    Character
    Ace Reborn
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Wynn View Post
    Food lasts 30 minutes. If you are doing a leve that somehow even takes the full 30 it isn't like those extra 98 food are doing you any good. No real reason not to stack them, IMO.

    Same logic really can go for potions too. They are so marginally useful, having 99 isn't really going to break anything. I promise you'll be dead before you can use them all if you happen to find yourself in the rare situation in which a potion/ether is needed.
    They could easily fix potions and ethers with a global cooldown to prevent spammage anyway if it became a problem.
    (0)
    [Signature removed due to violation of of guidelines]

  8. #8
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,616
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    stacking comes from the idea of trying to save space. Like as it stands now if I have 99 logs, I"m better off holding onto those 99 logs because by converting them into planks or lumber I'll be losing space. In the same instance if you have 99 mats for ingredients for food and make it you have 12 a space which would become like 9 inventory slots taken up, even if you are synthing a food that uses 8 ingredients and you use them all up you won't be saving space since they don't stack.

    I think what they should consider for items is perhaps this tier of cap on inventory items.

    For gathered items I would propose keeping that at 99
    As for things like planks and thread I believe it should be a 255-500 cap
    Weapons of course single
    Food should be 99 just because of mass production and accessibility of actually being able to store it properly.

    However, if they don't want to do that then I think a nice balance woul dbe perhaps being given the option to buy a "gather specific" bag that can stack more of said item per inv slot to at least help those that gather. As a botanist even when I focus purely on gathering logs/branches/feathers, my inv is still cluttered after logging within the same area.

    If that doesn't sound feesible then another suggestion I have is perhaps having it so something like
    log
    log +1
    log +2
    log +3

    can instead be
    Name:00:+1:+2:+3:Cap
    Log:::23:05:07:10::45/99

    I don't think it would be hard to implement the above when people choose what HQ they want to use they can just hover over the item, then click on the 23, 5, 7 or 10. and they'll use that HQ of the mat or perhaps just the NQ.

    If the community reps can shed any light on how they possibly plan to alleviate the issues with inventory space even now, I hope it's not just increasing inv cap, since you can only go so far with that. I think it would be better to try an implement something that I suggested cause at least then 10 materials that have a variable of 4 quality would take up 10 spaces instead of 40.
    (0)

  9. #9
    Player
    Kio's Avatar
    Join Date
    Mar 2011
    Posts
    864
    Character
    Kio Solais
    World
    Hyperion
    Main Class
    Culinarian Lv 90
    Quote Originally Posted by Xenor View Post
    Almost everything was changed from stacking to 12 to stacking to 99. Except for food. Why is this? I'm getting so much food from gathering leves (which must suck for CULs) that I don't know what to do with it all. I am going to have to open a stall in the grocer's ward or even NPC it. I'm not sure giving more food than one can use is a good idea, especially when it doesn't even stack to 99.
    This thread reminds me of this picture. He must have had a lot of free inventory space!
    (1)

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