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  1. #1
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50

    I'd like cross server friends, please!

    I have a love-hate relationship with the DF.

    It's fantastic that it makes it easy to get into content. And because it pulls from a large pool of servers, it helps keep old content alive that you'd never get a full PF group for.

    But when you meet some really great people, people that you would like to play with again.... you never get to see them again. Ever.*

    To the community reps: Can we get the ability to befriend, /tell, and queue with cross server friends? Guesting would be awesome but really it's those first three that would make a world of difference.

    *Yeah ok, technically if you queue the same thing repeatedly, sometimes you'll see people from the last attempt, but after that... that's it.
    (23)
    Last edited by Risvertasashi; 07-26-2014 at 01:54 AM. Reason: wording tweak

  2. #2
    Player
    Eissels's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Faedra Braddock
    World
    Balmung
    Main Class
    Pugilist Lv 50
    FF14 is one of the only modern MMOs that DOESN'T allow cross-server interaction. I don't get it.
    (6)

  3. #3
    Player
    Ryel's Avatar
    Join Date
    Sep 2011
    Posts
    610
    Character
    Ryel Altaria
    World
    Excalibur
    Main Class
    Samurai Lv 80
    I miss this from other MMOs it'd be nice even if it was limited to just our server cluster, even if we don't get this the option to re-queue with the same party at the end of an instance would be nice as well.
    (0)

  4. #4
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Eissels View Post
    FF14 is one of the only modern MMOs that DOESN'T allow cross-server interaction. I don't get it.
    Right? Except for the complete randoms from the DF. It's weird.
    (0)

  5. #5
    Player
    Jeannes's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    102
    Character
    Arden Reign
    World
    Zalera
    Main Class
    Goldsmith Lv 60
    I'd figure that DF would be easier queue but its not. #DPSstruggle
    (0)

  6. #6
    Player
    AzakaTonnerre's Avatar
    Join Date
    Mar 2011
    Posts
    179
    Character
    Azaka Tonnerre
    World
    Zalera
    Main Class
    Marauder Lv 70
    Quote Originally Posted by Jeannes View Post
    I'd figure that DF would be easier queue but its not. #DPSstruggle
    Adding more servers to the DF will not solve that problem. Sure you would be adding additional tanks and healers to the queue from those servers but you would also be adding the additional DPS from it as well, meaning the percentages of each type wouldn't change. Only thing that is going to change DPS struggles is making tanking/healing more attractive so more people play it, or changing the party composition (to say 1 tank, 3 DPS, 1 healer or such).
    (0)

  7. #7
    Player
    Ephany's Avatar
    Join Date
    Aug 2013
    Posts
    193
    Character
    Ephany Crystal
    World
    Moogle
    Main Class
    Arcanist Lv 62
    I've met quite a few awesome people from other servers.
    It's a shame that this isn't a thing already.
    (1)
    www.youtube.com/ephanygaming

  8. #8
    Community Rep Grekumah's Avatar
    Join Date
    Jul 2014
    Posts
    260
    Greetings,

    As it would be very difficult to register friends across Worlds we do not currently have any plans to introduce this feature.
    (17)
    Colby "Grekumah" Casaccia - Community Team

  9. #9
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Grekumah View Post
    Greetings,

    As it would be very difficult to register friends across Worlds we do not currently have any plans to introduce this feature.
    I dunno since Duty Finder is limited via x number of servers how hard would this actually be?

    Bout 8-12 servers per DF group so let's say even if you don't make something in game why not something online?

    DF ticket reserve. For friends on different servers that would like to play together (because servers were full and getting groups to actually get into certain servers became an issue because SE never really setup a way for friends just entering a game to join servers with 1.0 players stuck on 1.0 servers) It would be nice if there was a method to create tickets for DF and then have the player insert the code and then you just wait for the other players to put in the code and then everyone can play together even if they are on different servers.

    Something like this.


    Instance(with dungeon do you want to reserve)
    Party Members(amount of players being invite to this instance)
    Player name/Server/RolePlayer name on this line, then a server drop list on the line next to it, Drop list of which role the player would be using)

    "Register"

    The system will put in the variables and create a code for all players to use to enter the same instance or instead of making a code the system could register and place a "premade" instance in game and once the player logs in they can select DF and select the "DF Reservation"

    Upon clicking it the info would look as followed

    "Duty Name, Players involved, amount of time left on registration"

    Each Registration would stay active for 1-2hrs depending on the restrirction but honestly I feel like a website/in game integration would be better than nothing. I can understand them not wanting to put everything into the game itself because it would be a bit harder to keep having to do the checks and send the info between servers however with DF and servers being in the same cluster, this system would just imo use less resources checking for 1-7 players in xyz server rather than DF which currently checks for x amount of players and attempts to properly set them up together.

    All they would have to do in game is create a code to alter the DF to have a check for reserved instances that a player could click on and "ready" themselves for and when the player "readies" themselves it would just keep waiting til the other members were rdy and once everyone was ready it would start the instance.
    (3)

  10. #10
    Player
    Valthein's Avatar
    Join Date
    Aug 2013
    Posts
    132
    Character
    Hardrock Curashield
    World
    Balmung
    Main Class
    Goldsmith Lv 50
    why is it difficult? maybe not cross all servers and data centers but perhaps just within the designated data center, since they are already connected via roulette friends list could for instance look like (character name - siren) instead of just a characters name. then you could allow people to add within their given data center and que up together. leave out the allowing other players to "zone" in to another server that would make it very difficult and create stability problems, wow did this instead of merging servers and imo failed everything lags because of it. But being able to communicate and que up since the system is already in place defiantly should be worth looking in to.
    (1)
    Last edited by Valthein; 07-30-2014 at 10:10 AM.

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