Quote Originally Posted by Powercow View Post
The people who are just hitting 50 and hoping to have decent gear going into 2.4 will be hurt by the nerf. Meanwhile players who already have the good gear will not care. A nerf to hunt rewards at this point is going to only hurt new players.
How will it? New players are still gated by weekly soldiery cap. So a cap on sands/oils would not have made a difference at all. Problem players have is that it invalidates other content. Why have oil and later sands in CT when ample quantities can be gained in a week of hunts. Why have limits of 2 oil 2 sands in coil when same applies there?

Very few are complaining they give oils/sands. The above reason is the issue.

The hunt system as is would have made more sense after the new tome currency was added and soldiery cap was removed. Just like when second coil was added and the myth cap removed.