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  1. #41
    Player
    Schaeffa's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Oliver Beelzie
    World
    Hyperion
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Sadana View Post
    It's been brutal for my ps3 friends. Many times their system just freezes and that's it. I've taken to suggesting the <tt> trick I used to use when I played on ps3 and a boss didn't render for me. (Target someone you CAN see and hope THEY can see the mark. :/ )
    That is such a good idea! =D When I get home, maybe I'll actually try some hunts with that set up. Thanks!
    (1)

  2. #42
    Player
    Powercow's Avatar
    Join Date
    Mar 2011
    Location
    Windurst!
    Posts
    782
    Character
    Powercow Cowcow
    World
    Excalibur
    Main Class
    Pugilist Lv 100
    Quote Originally Posted by Welsper59 View Post
    In no way would I see a nerf to Hunt rewards, so long as done under the impression of actually allowing better access for everyone to partake in, as a bad thing.
    That would not be a nerf to the system. That would be a buff. I'm all for buffing the system so newer players and solo players have a feasible chance to get credit for elite hunts.
    (3)
    If someone wins an argument, they have learned nothing.

    FOR DOCKHAND!

  3. #43
    Player
    giantslayer's Avatar
    Join Date
    Jun 2014
    Posts
    470
    Character
    Colette Pascal
    World
    Brynhildr
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Anatha View Post
    There's little reason to nerf hunts other than to please the small minority of people who whine about them.
    How about the fact that Zerg mobs decimating every single hunt in no time flat with no challenge is nothing like how Yoshi envisioned the Hunt or what the Hunt system was designed to handle?
    (5)

  4. #44
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    I kinda hope they change it to where the weekly elite mark can only be used to gain points for that week and killing it past it's use will grant nothing, no mytho/soldier/seals or change to drop those tomes. This way weekly marks can actually be used for casual players that don't have a lot of time on their hands rather than still be a target of focus since other players could still gain currency off them after killing them for their weekly mark.
    (1)

  5. #45
    Player
    CYoung187's Avatar
    Join Date
    Dec 2013
    Posts
    865
    Character
    Colman Meridius
    World
    Famfrit
    Main Class
    Goldsmith Lv 60
    Sands of time now require 15 logs. Better zerg now!
    (0)

  6. #46
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Powercow View Post
    The people who are just hitting 50 and hoping to have decent gear going into 2.4 will be hurt by the nerf. Meanwhile players who already have the good gear will not care. A nerf to hunt rewards at this point is going to only hurt new players.
    How will it? New players are still gated by weekly soldiery cap. So a cap on sands/oils would not have made a difference at all. Problem players have is that it invalidates other content. Why have oil and later sands in CT when ample quantities can be gained in a week of hunts. Why have limits of 2 oil 2 sands in coil when same applies there?

    Very few are complaining they give oils/sands. The above reason is the issue.

    The hunt system as is would have made more sense after the new tome currency was added and soldiery cap was removed. Just like when second coil was added and the myth cap removed.
    (0)

  7. #47
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    I would not be surprised in the complete removal of Soldiery Tomes, and a significant reduction to myth rewards.
    As well as a cap on the amount of purchase able items like bloody hunting logs to 2 a week.

    Hunts will still be valued for the allied seals for glamor reasons, and the slower build up of ilv110 upgrades, and a supplement for additional myth gain (not an alternate form of myth gain)

    It might be unpopular, but like I've stated many times before the rewards need to be balanced with other content in the game. Agree to disagree but it is the correct solution.
    (0)

  8. #48
    Player
    Ulathskullsplitter's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    804
    Character
    Ulath Skullsplitter
    World
    Hyperion
    Main Class
    Dragoon Lv 90
    I just recently got into hunting and only have about 150 seals so far. I'm off this weekend. I'm doing nothing but hunts for the entire weekend just in case SE nerfs the hell out of the rewards or makes sands harder to get. I understand the need to make some changes but the cats out of the bag at this point. The people who took advantage of this since it released could have gotten full i110 or glamour gear already, but people just getting into it could possibly end up taking months to get the same if some suggested restrictions are placed on hunt.
    (2)

  9. #49
    Player
    ChiefCurrahee's Avatar
    Join Date
    Mar 2011
    Posts
    959
    Character
    Chief Currahee
    World
    Balmung
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Ulathskullsplitter View Post
    The people who took advantage of this since it released could have gotten full i110 or glamour gear already, but people just getting into it could possibly end up taking months to get the same if some suggested restrictions are placed on hunt.
    This shouldn't be viewed as a negative, the rewards are currently unbalanced and need to be brought into line with the other content. The state of the game will be better in the long run the sooner SE takes action.
    (0)

  10. #50
    Player
    ValkyrieL's Avatar
    Join Date
    Feb 2014
    Posts
    375
    Character
    Valkyrie Lenneth
    World
    Ultros
    Main Class
    Marauder Lv 90
    Daily seals increase and myth/ soldiery nerf to the ground.
    (3)

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