Quote Originally Posted by Powercow View Post
The people who are just hitting 50 and hoping to have decent gear going into 2.4 will be hurt by the nerf. Meanwhile players who already have the good gear will not care. A nerf to hunt rewards at this point is going to only hurt new players.

But hey, if none of us are new players, why should we care? They should just nerf hunts now, after we've all received our rewards, so that newer players can only stand in awe of our sheer awesomeness (while they cancel their subscription since what took us a week to get will take them two months.)
A nerf does not hurt new players. It really doesn't... at all. I barely partake in Hunts as is, and I barely do dungeons. While I'm not a new player, I'm essentially in the same position progressively that they would be. In no way would I see a nerf to Hunt rewards, so long as done under the impression of actually allowing better access for everyone to partake in, as a bad thing. New players will not be taking advantage of the logs, but rather the cheap i90 pieces. There's no reason a nerf should hurt that aspect (just killing a single B rank for the weekly will earn you more than enough for a free i90 piece).

As is, most people are upset about Hunts because of how limited of an accessible feature it is. If the rewards take longer, but players actually have better access to killing elites, you really won't see as many angry comments as you do now. If certain rewards are removed (e.g. logs), you also won't see as many angry comments, aside from those who were hoping for some quick access to gear they'll never take full advantage of in the first place.

Personally, I feel it's better to appease people by providing better access to let them work towards something, than keep them demoralized because their peers are blocking them from it. Then again, I actually want to enjoy the process rather than just the reward.