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  1. #21
    Player Eekiki's Avatar
    Join Date
    Mar 2011
    Posts
    3,214
    Character
    Kickle Cubicle
    World
    Balmung
    Main Class
    Rogue Lv 90
    Quote Originally Posted by Tiggy View Post
    The dungeon has better mechanics since they aren't trying to keep 6 tanks busy fighting over who gets to have hate on skeletons. This is an unfortunate side effect, but a necessary one.
    Made a small addendum for you.
    (5)

  2. #22
    Player
    ZephyrAM's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    244
    Character
    Lynia Celeste
    World
    Hyperion
    Main Class
    Gladiator Lv 52
    Quote Originally Posted by Fendred View Post
    Well, at least more people can get into Cyrcus Tower than Labyrinth of Ancients, but it came at a cost. The whole point of a twenty-four man raid is to provide the opportunity to create more complex combat scenarios than what you can get in an eight man raid. Although not difficult, the fights in Labyrinth of the Ancients were more intricate and interesting than what we have in Cyrcus Tower.

    It does help point out one particular flaw with the holy trinity though: Complexity of encounters entirely hinges on the number of tanks involved. The number of DPS and healers literally contributes nothing to the complexity of an encounter. Hybrid tank/dps or tank/healers will open up the chance for additional variety though.

    Yeah, I know it has nothing to do with the OPs post, but still felt it was worth mentioning.

    Having adds that require off tanking does not make a fight intricate or interesting, it just gives the extra tanks something semi-worthwhile to do with their time.

    And I have to disagree entirely. Every ST boss has more mechanics 'individually' then the entirety of the LotA bosses combined. Nearly the entire CT1 raid was tank and spank, with the Giant knight boss being the only exception. The last boss at least made people move around, but even still...
    (2)
    http://na.finalfantasyxiv.com/lodestone/character/1556132 ~ Lynia Celeste

  3. #23
    Player
    Surian's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    468
    Character
    Surian Bedivere
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    While i agree that having more tanks in CT2 would be pointless for the face-roll content that you're facing...

    There's only room for 3 tanks for every 15 DPS and 6 Healers. According to the last survey done the amount of tanks make up 1/4 (or 6/24) of the players, healers 1/4 (6/24) and dps 2/4 (12/24). There's no reason why SE should make content available to only HALF of the tanks (3/24) that want to join, all of the healers (6/24) and 25% more DPS (15/24).

    It's frustrating to queue up for and only drives more tanks away from this game. We dont need that.
    (1)

  4. #24
    Player
    SummonerSenah's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Senah Kha
    World
    Balmung
    Main Class
    Warrior Lv 90
    Roll a DPS. :P
    (2)

  5. #25
    Player
    ForteXX's Avatar
    Join Date
    Aug 2013
    Posts
    792
    Character
    Fhorte Dakwhil
    World
    Cactuar
    Main Class
    Thaumaturge Lv 50
    You don't even need 3 tanks for ST. Due to ilvl, pretty much every run I've done of it has been done with a single tank.
    (0)

  6. #26
    Player Lithera's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,225
    Character
    Randolont Althoreaux
    World
    Midgardsormr
    Main Class
    Lancer Lv 60
    That survey isn't perfect. Typical queue times indicate a much different situation. If people were queuing at that ratio there'd be minimal wait times but as it stands DPS have a much longer wait, meaning the queues are typically much more than 50% DPS.
    (2)

  7. #27
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by ForteXX View Post
    You don't even need 3 tanks for ST. Due to ilvl, pretty much every run I've done of it has been done with a single tank.
    That is more overgearing causing single tank trash pulls to be viable. If each group of trash was doing ~50% of the tank's hp it would not be viable to pull and nuke.
    (0)

  8. #28
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Grizzlebeard View Post
    Just for clarity, if it's a new character what are you doing in ST? I mean, from your statement I'd take it you're not geared in Myth or equipment suitable to tank that content.
    Fully myth, it's a new character, about a month old
    (0)

  9. #29
    Player Alukah's Avatar
    Join Date
    May 2014
    Posts
    1,475
    Character
    Alukah Bast
    World
    Excalibur
    Main Class
    Goldsmith Lv 90
    Quote Originally Posted by Surian View Post
    While i agree that having more tanks in CT2 would be pointless for the face-roll content that you're facing...

    There's only room for 3 tanks for every 15 DPS and 6 Healers. According to the last survey done the amount of tanks make up 1/4 (or 6/24) of the players, healers 1/4 (6/24) and dps 2/4 (12/24). There's no reason why SE should make content available to only HALF of the tanks (3/24) that want to join, all of the healers (6/24) and 25% more DPS (15/24).

    It's frustrating to queue up for and only drives more tanks away from this game. We dont need that.
    Huh, it's the second time now I see you victimize tanks and link a random survey taken by what, 3~5% of the playerbase?
    (1)

  10. #30
    Player
    Surian's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    468
    Character
    Surian Bedivere
    World
    Behemoth
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Alukah View Post
    Huh, it's the second time now I see you victimize tanks and link a random survey taken by what, 3~5% of the playerbase?
    So because of the fact that only half of the tanks can join the content, i'm victimizing tanks? That's cute...
    (0)

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