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Results 181 to 190 of 494
  1. #181
    Player
    LukeyP666's Avatar
    Join Date
    Nov 2013
    Location
    Limsa Lominsa
    Posts
    143
    Character
    Sabbah Sunblade
    World
    Odin
    Main Class
    Marauder Lv 60
    Just make Ninja a ranged physical class that attacks with Throwing Knives, Shuriken and their ranged Mudra and be done with it :P
    (0)

  2. #182
    Player
    Exstal's Avatar
    Join Date
    Oct 2013
    Location
    Uldah
    Posts
    1,582
    Character
    Shichi Mamura
    World
    Behemoth
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by JakzChurchill View Post
    So you read all of 8 words of what I said? Well done, keep at it you might be able to read full paragraphs eventually.t
    I did. Your argument is bounded in the mechanics of the skills, whereas mine is grounded in the actual graphic of the skill.

    The difference of opinion will always be here, but that's why I believe Monk is currently STR even though it *could* be (DEX) precision based. It probably also lends to the fact that in previous iterations of Final Fantasy games, it was based on ATK/STR rather than AGI. That could be a factor too.
    (0)
    Last edited by Exstal; 09-05-2014 at 12:18 AM.

  3. #183
    Player
    The_Derpadin's Avatar
    Join Date
    Sep 2014
    Location
    New Gridania
    Posts
    4
    Character
    Derpadin Mcknight
    World
    Adamantoise
    Main Class
    Archer Lv 50
    [QUOTE=Dynza;2299620]
    -The rogue and ninja is a DPS class with a stealth option. In PvP it is intended to be a scouting type class by utilizing stealth and reporting to its allies.[QUOTE]
    I was thinking that if a ninja did somehow manage to grab aggro, maybe the could have a smoke bomb ability to reduce it.
    (0)
    Rafflesia's Honey Bee~

  4. #184
    Player
    Dat_Jynx's Avatar
    Join Date
    Aug 2014
    Posts
    31
    Character
    Jynx Tatsuo
    World
    Malboro
    Main Class
    Pugilist Lv 70
    Kinda like a mix of Quelling Strike and Repelling Shot?
    (0)

  5. #185
    Player
    JakzChurchill's Avatar
    Join Date
    Sep 2013
    Posts
    176
    Character
    Jakz Kumaze
    World
    Louisoix
    Main Class
    Pugilist Lv 64
    Quote Originally Posted by Dat_Jynx View Post
    Kinda like a mix of Quelling Strike and Repelling Shot?
    Or you know... Elusive jump.
    (0)

  6. #186
    Player
    Synestr's Avatar
    Join Date
    Aug 2013
    Location
    Ul
    Posts
    853
    Character
    Synestr Ashbringer
    World
    Behemoth
    Main Class
    Gladiator Lv 60
    Maybe that is what the teleport is for?
    (0)

  7. #187
    Player
    Dat_Jynx's Avatar
    Join Date
    Aug 2014
    Posts
    31
    Character
    Jynx Tatsuo
    World
    Malboro
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by JakzChurchill View Post
    Or you know... Elusive jump.
    I was going for an attack that lowers enmity and gets you out of mob range. Not just something that gets you out of mob range with enmity loss. Maybe it could be something like a stun. The mob does a move that you can stun and jump back from using a smoke bomb for theatricality.
    (0)

  8. #188
    Player
    Pluvia's Avatar
    Join Date
    Dec 2012
    Posts
    361
    Character
    Pluvia Zephyr
    World
    Ragnarok
    Main Class
    White Mage Lv 60
    Guys let me throw a wrench into this one THEY"RE GOING TO USE INT FOR THEIR ABILITIES why because they can do whatever they want and change whatever they want to accommodate any decision they want. Its one thing to speculate but to say NO your opinion key word opinion is wrong. The major thing is they could rewrite the description of any stat they want to say blah blah blah affects the amount of goat damage you do and change all the classes to be based on goat stats. Most of the stats can be easily changed in a patch for example in the testing when they modified range abilities to be based on the classes main stat.

    TLDR. wait for the live letter and stop bashing peoples opinions and discuss things like civilized people.
    (2)

  9. #189
    Player
    Sen_Terrechant's Avatar
    Join Date
    Jan 2014
    Posts
    307
    Character
    Sen Terrechant
    World
    Leviathan
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Dat_Jynx View Post
    I was going for an attack that lowers enmity and gets you out of mob range. Not just something that gets you out of mob range with enmity loss. Maybe it could be something like a stun. The mob does a move that you can stun and jump back from using a smoke bomb for theatricality.
    So like.. elusive jump?

    You basically said the same thing twice. You want a skill that lowers enmity (aka loses enmity) and gets you out of mob range.
    (2)

  10. #190
    Player
    JakzChurchill's Avatar
    Join Date
    Sep 2013
    Posts
    176
    Character
    Jakz Kumaze
    World
    Louisoix
    Main Class
    Pugilist Lv 64
    Quelling strikes doesn't even lose any enmity, it just makes your attacks while it's up gain less enmity. Not very useful if you also jump out of range so you cant attack.
    (0)

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