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  1. #1
    Player
    NoctisUmbra's Avatar
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    Noctis Umbra
    World
    Excalibur
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    Pugilist Lv 50
    Quote Originally Posted by Velhart View Post
    DF can also put 4 BRD's in one party. Ask me how my last ST went when I decided to go BRD.
    Yeah. like I said, probability. Luck of the draw. You under stand though, that getting 3 other BRDs in your party is a very rare scenario and it sucks for you then. If any of them were any other job, it would already be better.

    For melee, the other slots can be filled by any one of 3 jobs and be equally bad in terms of accessories. This is far more likely than getting 3 others of the same job.

    It really isn't difficult to understand if you have a basic grasp on probability.

    I mean, if it turns out that NIN is a str job and shares gear with MNK like so many people expect, as a MNK main planning to switch to a NIN main that would benefit me a great deal. However, I still feel that DEX would be a better choice for NIN in the long run for this game. Certainly the more interesting choice.
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    Last edited by NoctisUmbra; 08-28-2014 at 07:08 AM.

  2. #2
    Player
    Velhart's Avatar
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    Ul'Dah
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    Velhart Aurion
    World
    Hyperion
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    Machinist Lv 80
    Quote Originally Posted by NoctisUmbra View Post
    I mean, if it turns out that NIN is a str job and shares gear with MNK like so many people expect, as a MNK main planning to switch to a NIN main that would benefit me a great deal. However, I still feel that DEX would be a better choice for NIN in the long run for this game. Certainly the more interesting choice.
    The stat that increases your ranged attack for melee weapons. You are right, that would be quite interesting.
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  3. #3
    Player
    NoctisUmbra's Avatar
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    Noctis Umbra
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    Excalibur
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    Pugilist Lv 50
    Quote Originally Posted by Velhart View Post
    The stat that increases your ranged attack for melee weapons. You are right, that would be quite interesting.
    Except... it doesnt do that? Not since beta. Ranged attacks on melee jobs were switched to be STR based a long time ago. They simplified the formulas so that STR and DEX function identically as far as damage formulas go - just that DEX is used instead of STR for BRD. This further suggests that the tooltip for DEX is outdated. Wouldn't be the first time they used outdated, incorrect tooltips.

    Piercing Talon, Tomahawk, Shield Lob all use STR.
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  4. #4
    Player
    JakzChurchill's Avatar
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    Jakz Kumaze
    World
    Louisoix
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    Pugilist Lv 64
    Quote Originally Posted by NoctisUmbra View Post
    snip
    I think you misinterpreted his wording on that one some punctuation would make it more readable.

    The stat that increases your ranged attack? For melee weapons? You are right, that would be quite interesting. (I'll let you off though sarcasm doesn't translate well when not accompanied by a certain tone of voice)

    But the tool tip isn't outdated, it just applies to weapons instead of skills. It maybe could do with clarifying this slightly but I don't think they should completely change it for one job. The simplicity it achieves at the moment serves it's purpose perfectly.
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  5. #5
    Player
    NoctisUmbra's Avatar
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    Noctis Umbra
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    Excalibur
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    Pugilist Lv 50
    Quote Originally Posted by JakzChurchill View Post
    snip
    The simplicity would remain fully intact, just the tooltip wording would be changed, and that's not beyond something SE would do.

    In the end, DEX and STR function identically for damage formulas, just one is used instead of the other in determining what the job's attack power is.
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  6. #6
    Player
    Velhart's Avatar
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    Velhart Aurion
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    Hyperion
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    Machinist Lv 80
    Quote Originally Posted by NoctisUmbra View Post
    The simplicity would remain fully intact, just the tooltip wording would be changed, and that's not beyond something SE would do.

    In the end, DEX and STR function identically for damage formulas, just one is used instead of the other in determining what the job's attack power is.
    I still haven't heard a good reason why SE should go outside the simple to understand formula they have in place now. So DEX would be NIN's stat for damage even though they are a melee. The descriptions to STR and DEX are shown clear as day. So if we go by this idea, STR and DEX's meaning changes simply by the role of the class/job alone just so "it looks cool to have DEX". You don't think this won't be confusing to new players at all? Keep it simple.
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    Last edited by Velhart; 08-28-2014 at 09:45 PM.

  7. #7
    Player
    NoctisUmbra's Avatar
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    Noctis Umbra
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    Excalibur
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    Pugilist Lv 50
    Quote Originally Posted by Velhart View Post
    I still haven't heard a good reason why SE should go outside the simple to understand formula they have in place now. So DEX would be NIN's stat for damage even though they are a melee. The descriptions to STR and DEX are shown clear as day. So if we go by this idea, STR and DEX's meaning changes simply by the role of the class/job alone just so "it looks cool to have DEX". You don't think this won't be confusing to new players at all? Keep it simple.
    Other MMOs have had STR and DEX as stats. Many of said MMOs have given Scout type classes DEX priority. It isn't exactly an innovation that newcomers will need to wrap their minds around.

    The reason has been, and remains to be, balance and general vision of the class and how they want to define the DEX stat moving forward. Keeping DEX as a physical+ranged stat only will make it widely underutilized whereas defining it as a precision-based offensive stat will, for example, have it make sense for both physical+ranged and scout-type classes moving forward.

    Quote Originally Posted by Dynza View Post
    I really don't want to get into an argument that relies on fallacy, but...

    If the concern about ninja sharing accessories with other strength-based classes is perceived to somehow unbalance the classes, it fortunately does not. Already strength based classes compete with each other accessories, so the fact that another class comes in sharing the same accessories does not reduce the chances of said accessories from dropping. Those same accessories still have a similar chance of dropping just as before and the chance of obtaining said accessories still remains based on entirely on group composition (at least 20%).
    I never once said anything about it affecting drop rates. The luck of the draw here is in DF. More classes existing that use STR means more likelyhood of getting DPS slots filled by jobs that use STR in the DF which means more competition for those items.

    As you're leveling up, or doing endgame, if you're a BRD you only compete with other BRDs in the party. If you're a MNK, DRG or NIN, you will end up competing with anybody from those 3 jobs. Again, basic probability here. Competing with half the DPS roster vs competing with only your job.

    You can go around calling fallacy all you like, but I still haven't seen a viable counter to the simple probability-based imbalance I am suggesting will occur if NIN is STR-based; just a lack of comprehension.
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    Last edited by NoctisUmbra; 08-28-2014 at 11:44 PM.