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  1. #451
    Player
    Ricdeau's Avatar
    Join Date
    Aug 2013
    Posts
    484
    Character
    Ricdeau Cyton
    World
    Gilgamesh
    Main Class
    Monk Lv 60
    Quote Originally Posted by Butcherboy View Post
    Anyone know the stat weight for det crit and ss . Since I was thinking about going det and ss combo
    Stat weights for ninja will probably be very similar to monk. Det is very desirable for autoattacks which should be making up a good chunk of ninja damage because of the 15% increased attack speed. Crit is good for obvious reasons, and SS while allowing you move through attacks faster and providing benefit for a shorter fight can be a detriment on a longer high uptime fight. SS is not inherently bad like a lot of people make it out to be, but it's the amount of uptime in a fight which can make it bad. That's the consideration people really need to make. While ninja shares similarities to dragoon in their combos they also a share a similarity to monks in the attack speed increase causing auto attacks to comprise a higher portion of their total damage.
    (0)
    Last edited by Ricdeau; 11-03-2014 at 03:18 AM.

  2. #452
    Player RaizeGraymalkin's Avatar
    Join Date
    Nov 2014
    Posts
    263
    Character
    Volta Fross
    World
    Lamia
    Main Class
    Archer Lv 61
    I know people are still theorycrafting a proper rotation, but as someone who saw "A Rotation Reborn" for Dragoon and nearly collapsed from the amount of inputs, I found that Priority image much easier to follow (the one that's like "Is Heavy Thrust about to go down? Use "x", etc).

    For someone like me who isn't an advanced player is there anything of the sort for Ninja? Like "If Huton is up, use "X".
    (2)

  3. #453
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Butcherboy View Post
    Anyone know the stat weight for det crit and ss . Since I was thinking about going det and ss combo
    Skill speed will always be the least desirable of the damage stats until SE does something to change it. Remember that it has absolutely zero effect on your auto attack, dots, and ninjutsu. In fact, more skill speed means less time to work in 3 mudras and a jutsu.
    (0)

  4. #454
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    doing some research and I got this from the rogue class. Kiss if the wasp and viper: Apply wasp venom to your weapons, increasing damage dealt by 5%. Shares recast with Kiss of the Viper, and cannot be used with other weapon poisons. Effect ends on reuse. now in the trait section that gets increase up to 20% dmg increase. is this similar to B4B where u get a dmg increase? where I this applies in the rotation? just wondering been reading Walk in the shadow and I haven't seen u guys mention this ability yet, so im just wondering.
    (0)

  5. #455
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Butcherboy View Post
    doing some research and I got this from the rogue class. Kiss if the wasp and viper: Apply wasp venom to your weapons, increasing damage dealt by 5%. Shares recast with Kiss of the Viper, and cannot be used with other weapon poisons. Effect ends on reuse. now in the trait section that gets increase up to 20% dmg increase. is this similar to B4B where u get a dmg increase? where I this applies in the rotation? just wondering been reading Walk in the shadow and I haven't seen u guys mention this ability yet, so im just wondering.
    It's more like Fist of Fire. Apply and it's done until you want to switch to the other poison.
    (1)

  6. #456
    Player
    Butcherboy's Avatar
    Join Date
    Feb 2014
    Posts
    527
    Character
    Commodore Butcherboy
    World
    Cactuar
    Main Class
    Pugilist Lv 60
    pretty awesome so that's an insta 20% dmg increase at all times till I remove it.
    (0)

  7. #457
    Player
    Vies's Avatar
    Join Date
    Aug 2013
    Posts
    86
    Character
    V'ies Nies
    World
    Leviathan
    Main Class
    Marauder Lv 48
    Quote Originally Posted by RaizeGraymalkin View Post
    I know people are still theorycrafting a proper rotation, but as someone who saw "A Rotation Reborn" for Dragoon and nearly collapsed from the amount of inputs, I found that Priority image much easier to follow (the one that's like "Is Heavy Thrust about to go down? Use "x", etc).

    For someone like me who isn't an advanced player is there anything of the sort for Ninja? Like "If Huton is up, use "X".
    Don't look at it as a rotation system, because any rotation is going to look like a mess. It's a priority system, first and foremost.

    If Huton has, say, 15 or fewer seconds left and Ninjutsu is up, use Huton.

    If Mutilate is about to drop off and you're not in the middle of your damage combo, use Mutilate.

    And just do the same for the other DOT and the debuff(assuming there's no other NIN or WAR who is taking care of it).

    If all of those are good, use the damage combo. Also remember to use Mug, Suiton when SA/TA are off cooldown to apply TA(I only tend to use SA when doing solo content), Assassinate(when able) and Jugulate(unless it's needed for stunning/silencing a particular ability/spell) during GCDs. It can be a lot to keep track of in addition to Mudra combos, but it's just a matter of practicing and getting used to it.
    (1)
    Last edited by Vies; 11-03-2014 at 09:01 PM. Reason: char limit

  8. #458
    Player
    Warrlordd's Avatar
    Join Date
    Nov 2013
    Posts
    337
    Character
    Genji Xiii
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Ninjutsu rotation should be something like this:

    Is Huton up? if not, use Huton
    Is Trick Attack ready? If yes, Use Suiton > Trick attack
    If Huton is up and Trick attack on CD, use Raiton

    In the case of Kattsassu being available, you will want to use it as immediately as possible after a ninjutsu, regardless of what that was. During my burst rotation at the start of all fights my ninjutsu goes exactly like this.

    Prepare by using Huton pre-fight.
    Use Suiton > Katsassu > Trick Attack > Raiton, weaving between your rotation as much as possible.

    This accomplishes two things.

    Your strongest attacks are used early while all buffs and potions are rolling if u use them.
    Your Trick Attack is buffing the raid during their burst rotations at the start of the fight.


    Beyond this rotation, you only have to keep up your dots, and if nothing else is avalable, use your filler rotation (Aeolian Edge).
    Your Warrior will likely keep Storm's Eye up for you. If not, you may want to keep it up yourself (I'm not sure if it is actually a DPS increase to do so.).

    Oh, and as for Doton (that ground AoE), I'm fairly certain it is not an increase in DPS on a single target. Maybe on two targets it is.
    Also, Raiton and Katon are fairly equal in damage when against 2 targets, so as soon as you see three targets, use Katon instead of Raiton. Katsassu will guarantee a crit on all targets hit with Katon.
    (1)
    I don't always pug, but when i do, it's with Pretty Ugly Guys

  9. #459
    Player
    Apl_Juice's Avatar
    Join Date
    Dec 2013
    Posts
    44
    Character
    Sophia Grave
    World
    Balmung
    Main Class
    Machinist Lv 70
    Priority System is definitely easier to grasp for normal attacks, but for Ninjutsu, I stick to a strict rotation:

    Huton -> Suiton/Kass Raiton -> Raiton -> Huton -> Suiton -> Raiton, repeat.

    Huton is 70s, which allows two other ninjutsu(20s CD) to be cast before you need to reapply, with a narrow 10s of grace. Kassatsu has a 2min CD, which means it should be used on every other Trick Attack. So long as ninjutsus are used at every CD, you will be able to fit in a rotation of 3(+1 for Kass).
    (1)

  10. #460
    Player
    Leonus's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    677
    Character
    Kenrir Amnis
    World
    Sargatanas
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by Warrlordd View Post
    snip
    You made good points and listed exactly what I do. Though I don't always kassatsu right after suiton. I'd say as long as you do it soon after you should be fine. Right after trick attack at the latest.

    Sometimes if you're interested the middle of your melee rotation you could suiton > AE ( always seem to be here or close in my opener )> TA > Kusatsu > raiton. All in about 5 seconds or so. I don't have a parser since I play on ps4 but it puts me stupid high on the hate list and w/e I keep doing for my rotation is working pretty well.

    I will have to take the katon thing into account though.
    (0)

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