Quote Originally Posted by Marxam View Post
Introduce the Chemist as a healing role and it can use each potion off their intended cool down and with a much higher potency. Healing potions will be the usual 2.49 gcd while buff potions and elixirs will be off-cd and with a 60-180 gcd.

Now potions will be useful.
While I really like this it, they already said they wouldn't make someone depend on items in any way (they are just nice to have or so...).