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  1. #241
    Player
    SeleneVenizelos's Avatar
    Join Date
    Jun 2011
    Location
    Gridania
    Posts
    404
    Character
    Tete Rouge
    World
    Louisoix
    Main Class
    Armorer Lv 80
    Quote Originally Posted by Gramul View Post
    You know very well that's not what people are saying at all.
    The very aspect of teleports is damaging to content, specifically the overcrowded hunts and general use of an overworld as an overworld and not just a collection of small hub points.
    That's why some people are asking for its removal/nerf. To make more prominent content better, not to hurt you personally.
    It's aimed more at the people whose only reason for teleport removal is "It's spoiling the game" - and there have been several who have said that. It's not spoiling anything because it's optional. Sometimes I choose to Chocobo from Mist to Limsa just so I can enjoy the scenery. On the occasions I can't be arsed with that I can Return or Teleport. In 1.0 I chose to Chocobo from Gridania to Ul'dah because it was an immersion rich, enjoyable gaming experience. But, again, on the occasions I couldn't be bothered I'd just teleport.

    Taking that choice away would be very harsh on anyone who likes the teleports because nobody is being forced to use them. Those who are anti-port can simply not use them and go about their business. On the other hand, if you take the teleports away, you're removing the choice from one side, to appease the other side who have that choice anyway. It just makes zero sense. I appreciate it's not personal to those who do like to teleport, but they would take it that way if a very small minority of people got them removed - and quite rightly. There is no logical reason to remove ports to appease people who can simply choose not to use them anyway.

    And I honestly believe hunts are overcrowded by design. Teleportation is merely a catalyst for this. Hunts would still be overcrowded even if people had to Airship or Chocobo everywhere, you'd just be more likely to find an unclaimed B Rank because nobody would bother with them.
    (9)

  2. #242
    Player
    neonexsis's Avatar
    Join Date
    Aug 2013
    Posts
    26
    Character
    Arthuria Pendragon
    World
    Adamantoise
    Main Class
    Gladiator Lv 60
    its a mater of game experience. for example hunts with or with or with out transport a soon as the party gets there the will pull and kill it. its terms of that experience you just have to spend more hours just for 20 seals instead of the current rate. with to me and most players its not worth it and you get more complaint.

    secondly
    like mention in game you never ever to have to use transport if you don't want to.

    third
    having your option heard is great ting but I just cant agree is trying to force your game pay to others. its an online MMO the designer have to considerate 90% of players and try to accommodate the .01%. the 9.99% you will never please and quits any way.
    (0)

  3. #243
    Player
    Zohnax's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    141
    Character
    Zohnax Sinaly
    World
    Jenova
    Main Class
    Monk Lv 80
    Yoshi-P has said himself that the era of MMOs demanding enormous amounts of time is something he believes a lot of people are not interested in doing anymore. Some people only have a few hours to play a night, so it would not be an enjoyable experience for them to spend half of that time traveling back and forth. Relying on artificial game-extensions like extensive travel time is bad game design. Yoshi-P and the Dev. Team brought this game back from the brink; I think they know what they're doing.
    (4)

  4. #244
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Quote Originally Posted by Zohnax View Post
    Relying on artificial game-extensions like extensive travel time is bad game design.
    One could argue weekly lockouts and caps on most content is also bad game design.

    *Shrug*
    (4)

  5. #245
    Player
    Zohnax's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    141
    Character
    Zohnax Sinaly
    World
    Jenova
    Main Class
    Monk Lv 80
    Quote Originally Posted by Jynx View Post
    One could argue weekly lockouts and caps on most content is also bad game design.

    *Shrug*
    You can argue all you want, which you obviously have no problem doing with how much time you spend on here versus on the game, but that doesn't make you an expert on game design; let alone MMO design. Your lack of a constructive response of all points and retorting to what your belief is again only serves to solidify the point that the small party vocalizing their discontent of a misplaced desire for antiquated gameplay experiences will not see anything past what they want. Let alone, your lack of understanding of the reality of the game development try to play catch-up for all the lost time of the failure of 1.0.
    (4)
    Last edited by Zohnax; 07-28-2014 at 05:53 AM.

  6. #246
    Player
    ErBear's Avatar
    Join Date
    Aug 2013
    Posts
    248
    Character
    Elu Zaltana
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Zohnax View Post
    angry post
    Thing I find is that when people have nothing else to say to back up their claim, they get really defensive and attack the person personally. You have no idea, he could be a game designer himself. You don't know. So please cool down a bit, take a step back, and tell us why you think limiting teleportation is such a terrible thing when it literally takes 30mins15mins to choco from gridania to uldah.
    (3)
    Last edited by ErBear; 07-28-2014 at 06:03 AM.

  7. #247
    Player
    AttacKat's Avatar
    Join Date
    Apr 2012
    Posts
    500
    Character
    Attackat Muaddib
    World
    Leviathan
    Main Class
    Marauder Lv 50
    Quote Originally Posted by ErBear View Post
    Second reason is that with your poorly excuse of open world content people can easly crowed to the best one that is up in less than a minute. Thus making it a spam fest of aoes instead of actually having to try to kill something.
    No, it was removed, so it isn't going to be added back in.

    EG: Back in 1.x, we had many quests that requires you to travel from zone A to zone B to zone C, do a combat, then back to zone B then zone A to complete the quest.

    So, do you REALLY want to waste 1-1/2 to 2 hrs of senseless travelling on your chocobo, just to do a 5 minute quest combat? No.

    Quote Originally Posted by ErBear View Post
    and tell us why you think limiting teleportation is such a terrible thing when it literally takes 30mins15mins to choco from gridania to uldah.
    This option is still available for you to do, w/o the need to limit any form of transportation. Therefore, just because you like to play this game via the slow travelling method that is available, why is there a need to force it upon the rest of the player base?

    jc
    (3)
    Last edited by AttacKat; 07-28-2014 at 06:35 AM.

  8. #248
    Player
    Phyllo's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    786
    Character
    Phyllo Tia'ristel
    World
    Phoenix
    Main Class
    Machinist Lv 77
    Er, that is when you walk on foot.
    On chocobo uldah grid takes 3 mins, a bit less if your loading times are quick
    (1)

  9. #249
    Player
    ErBear's Avatar
    Join Date
    Aug 2013
    Posts
    248
    Character
    Elu Zaltana
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by AttacKat View Post
    s
    Those quests were optional. The main story was pretty good and had better CS and quest system then this crap. You didn't have to spam quest after quest after quest, ya know, quest training. Because the story quests were so far apart it felt like they had more meaning than just feeling like they were trash quests. So yeah, I do wanna waist 1-2 hours of senseless traveling to make the journey of defeating something grand even more worth while. Instead of it being just another mob.

    I mean, even the job quest boss battles were tough in 1.x. These job quests are a joke compared.... You know I complained how easy it was to gain your artifact in 1.x, well it's even easier now and now I wish it was the same as 1.x.

    Point is, quests felt like they had more meaning then just simply spamming them because you couldn't, because you couldn't they were able to make more unique quests. Especially one that you all dear close to your heart the detective one(vandabrand..?), forgot his name.
    (2)

  10. #250
    Player
    Sp3cia1's Avatar
    Join Date
    Apr 2014
    Posts
    4
    Character
    Dundee Clydesdale
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    I do not miss waiting for boats in Everquest or any other MMO in the pre-wow era off mmo's. I also dont miss traveling across the world in 40 mins on foot or mount.
    (3)
    Horses are awesome!

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