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  1. #151
    Player
    Jeannes's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    102
    Character
    Arden Reign
    World
    Zalera
    Main Class
    Goldsmith Lv 60
    ain't nobody got time for dat
    (3)

  2. #152
    Player
    Gallus's Avatar
    Join Date
    Sep 2013
    Posts
    1,259
    Character
    Crimson Bloodrose
    World
    Phantom
    Main Class
    Summoner Lv 100
    It could have worked if there hadn't been a TP in the first place, but with the entire community used to teleporting here and there now, removing it would cause a riot.
    (0)

  3. #153
    Player
    ErBear's Avatar
    Join Date
    Aug 2013
    Posts
    248
    Character
    Elu Zaltana
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Quote Originally Posted by Gallus View Post
    It could have worked if there hadn't been a TP in the first place, but with the entire community used to teleporting here and there now, removing it would cause a riot.
    I'm not asking to remove it completely, just that there should be a limit to where we can teleport or how much. Right now there is no choice in the game, and I think choices with consequences is great in video games.

    I mean really, once you hit 50 you can do pretty much all the main content without leaving the city through duty finder.
    (3)
    Last edited by ErBear; 07-26-2014 at 02:26 AM.

  4. #154
    Player
    nibelunc's Avatar
    Join Date
    Apr 2011
    Posts
    558
    Character
    Blank Oath
    World
    Sargatanas
    Main Class
    Miner Lv 50
    I support this thread. And I like Rokien's small talk style intro he uses every single time xD
    (4)

  5. #155
    Player
    Niwashi's Avatar
    Join Date
    Aug 2013
    Posts
    5,248
    Character
    Y'kayah Tia
    World
    Coeurl
    Main Class
    Ninja Lv 50
    Quote Originally Posted by Felis View Post
    1st: Teleport could only be useable at Aetherytes. You are in the Goblin mine and want to teleport somewhere? First ride out of the mine to the camp and click on the Aetheryte.
    I'm still surprised this isn't the way they were set up. I still keep expecting Aetherytes to be like long distance versions of the smaller Aethernet Shards. As it is, once we've attuned to an Aetheryte, it becomes useless as there's nothing else we can do with it.


    Quote Originally Posted by Felis View Post
    2nd: remove distance join from duty-finder. You are in the Sahagin Stronghold fishing and think you would want to do a round CT? Fine. First ride to Aleport, click on the Aetheryte, teleport to Mor Dhonna, ride to the Crystal Tower and click on the portal to join the queue.
    This would make sense if we were actually entering the dungeon at that point. But traveling there just to put your name on a list, if you're then going to enter from the other side of the world anyway half an hour later doesn't make a lot of sense.


    Quote Originally Posted by myahele View Post
    What I hated about the game when I 1st started was how confusing the map/zones where. I had to constantly chech the map and hope I am heading toward the right zone.

    Its better since I got some familiarity with the world, but its so much better to just teleport
    I'd think over-use of teleport would make that problem worse, not better. The discontinuity just makes it more confusing to figure out where you are.


    Quote Originally Posted by Gilthas View Post
    Reason why removing teleport is stupid
    is irrelevant as nobody has suggested removing it. The only things that have been suggested involve adding occasions when somebody might not use it. It could have a cooldown, a real cost, be available from just certain places, etc. None of those remove it from the game. You could still teleport when you actually want to. But there could be a lot of times when you don't actually need to teleport at all, and could go overland. You may find out that the game is a lot more involving if teleport is available but not the automatic first choice of how to get absolutely anywhere.


    Quote Originally Posted by ZephyrAM View Post
    Even if the world were filled with all sorts of fantastic sights and interesting NPC's, you'd 'still' have seen all of them gods know how many times before.
    Only if all those "many times before" weren't eliminated by teleporting being too easy.
    (1)

  6. #156
    Player
    Shadex's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    215
    Character
    Shadex De'marr
    World
    Seraph
    Main Class
    Gladiator Lv 62
    200% agree. All the instant teleports has made what could possibly be one of the largest MMO worlds out at this time feel no larger than Disneyland. But hey, that's what they wanted right? A super easy no fuss amusement part, "Final Fantasyland"!

    As others have mentioned, the problem now is it is too late to change it. Yoshi handed all the kiddies a lollipop and now if he tries to take it away they all cry and he looks like a bad guy. So we are stuck with it. I have no idea how large Vana'diel was at launch compared to Eorzea but right now XI's world felt like a vast, wild, living planet compared to the 200 acres of rides and vending machines we have now.
    (5)

  7. #157
    Player
    Phyllo's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    786
    Character
    Phyllo Tia'ristel
    World
    Phoenix
    Main Class
    Machinist Lv 77
    for someone with such a shady name, you say interesting stuff

    (i'll see myself out ^^''')
    (2)
    Last edited by Phyllo; 07-26-2014 at 05:06 AM.

  8. #158
    Player
    AmyNeudaiz's Avatar
    Join Date
    Dec 2011
    Posts
    2,016
    Character
    Adahna Serafi
    World
    Excalibur
    Main Class
    Blacksmith Lv 80
    Quote Originally Posted by Eekiki View Post
    This is why people call you a troll, Rokien. >.>
    I'm still sure this is a fake Rokien.
    (1)

  9. #159
    Player

    Join Date
    Aug 2013
    Posts
    138
    Well, it is small because Eorzea is only one continent. With more expansions they can gradually open up the entire world and then you'll be glad you have those teleports.
    (0)

  10. #160
    Player
    Enthy's Avatar
    Join Date
    Mar 2011
    Posts
    571
    Character
    Enth Rax
    World
    Excalibur
    Main Class
    Archer Lv 60
    SE, just smash all but 6 or so of the Aetheryte Crystals with a meteor or something. We'll live, it's not as if we don't have chocobos we can summon anytime we want. this game is already nothing but loading screens thanks to DF.

    Back in my day we didn't get maps and telleports just handed to us, we braved the wilderness and banned together with people we met along the way. It was fun! When I first started playing FF11(get over it haters, FFXI > FFXIV content wise) I walked to Fei'Yin without a map just for the hell of it and it was an epic newbie adventure!

    P.S. Grats on the job interview Rokien, I hope you get the job and that it's for a game development position for FFXIV ARR.
    (0)

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