just remove the damn animation
Or better yet, redesign the god awful, RNG heavy, non-interactive advanced melding process into something more interactive and less f'ing random. Nothing says "fun" like failing 30 melds at a 6-8% chance to stick it!!!!!!!!
I just failed over 30 melds at SUPPOSEDLY 24% chance.
This game percentages are just AWFUL LIES, it is disgusting.
I also failed 3 times in a row to desynth 3 different items with SUPPOSEDLY 86% chance. Lv70 crafted items. With 3 materias.
This is ridiculous, it is MORE OBVIOUS THAN EVER that the RNG this game has is completely broken.
Devs should be ashamed of having such stupid systems in place.
Then they come and say "ow we are not gonna change that because it would be unfair with other ppl who already suffered, it's working as intended".
B/s. To remove bees from AK and nerf fights with Echo, the devs do all they can. What about the people who had to deal with it before? This is not unfair?
Last edited by aerolol; 07-28-2014 at 02:39 PM.
This pretty much summarizes how 95% of the playerbase feels about the RNG. Why they insisted on keeping that godawful system from days of old is beyond me. I don't care how much recoding it would take, it'd be worth it for everyone concerned. Less complaints from us, less headache for them.I just failed over 30 melds at SUPPOSEDLY 24% chance.
This game percentages are just AWFUL LIES, it is disgusting.
I also failed 3 times in a row to desynth 3 different items with SUPPOSEDLY 86% chance. Lv70 crafted items. With 3 materias.
This is ridiculous, it is MORE OBVIOUS THAN EVER that the RNG this game has is completely broken.
Devs should be ashamed of having such stupid systems in place.
Then they come and say "ow we are not gonna change that because it would be unfair with other ppl who already suffered, it's working as intended".
In what universe does 98% of any success rate mean that it should fail to produce what you expected MOST OF THE TIME.
Last edited by Dallie; 07-28-2014 at 08:38 PM.
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